Merge branch 'master' into sestring_payloads_refactor

This commit is contained in:
meli 2020-04-26 13:47:36 -07:00
commit c8938622a5
7 changed files with 97 additions and 49 deletions

View file

@ -14,10 +14,10 @@
</PropertyGroup>
<PropertyGroup Label="Feature">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<AssemblyVersion>4.8.9.0</AssemblyVersion>
<FileVersion>4.8.9.0</FileVersion>
<AssemblyVersion>4.9.1.0</AssemblyVersion>
<FileVersion>4.9.1.0</FileVersion>
<Description>XIVLauncher addon injection</Description>
<Version>4.8.9.0</Version>
<Version>4.9.1.0</Version>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DocumentationFile></DocumentationFile>

View file

@ -23,6 +23,7 @@ using Dalamud.Game.Network;
using Dalamud.Interface;
using Dalamud.Plugin;
using ImGuiNET;
using Lumina.Excel.GeneratedSheets;
using Newtonsoft.Json;
using Serilog;
using Serilog.Core;
@ -93,6 +94,10 @@ namespace Dalamud {
this.WinSock2 = new WinSockHandlers();
AssetManager.EnsureAssets(this.baseDirectory).ContinueWith(async task => {
if (task.IsCanceled || task.IsFaulted) {
throw new Exception("Could not ensure assets.", task.Exception);
}
this.localizationMgr = new Localization(this.StartInfo.WorkingDirectory);
if (!string.IsNullOrEmpty(this.Configuration.LanguageOverride)) {
this.localizationMgr.SetupWithLangCode(this.Configuration.LanguageOverride);

View file

@ -14,9 +14,9 @@
</PropertyGroup>
<PropertyGroup Label="Feature">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<AssemblyVersion>4.8.9.0</AssemblyVersion>
<Version>4.8.9.0</Version>
<FileVersion>4.8.9.0</FileVersion>
<AssemblyVersion>4.9.1.0</AssemblyVersion>
<Version>4.9.1.0</Version>
<FileVersion>4.9.1.0</FileVersion>
</PropertyGroup>
<ItemGroup Label="Resources">
<None Include="$(SolutionDir)/Resources/**/*" CopyToOutputDirectory="PreserveNewest" Visible="false" />
@ -76,9 +76,4 @@
<ProjectReference Include="..\lib\ImGuiScene\deps\SDL2-CS\SDL2-CS.csproj" />
<ProjectReference Include="..\lib\ImGuiScene\ImGuiScene\ImGuiScene.csproj" />
</ItemGroup>
<ItemGroup>
<None Update="NotoSansCJKjp-Medium.otf">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>

View file

@ -91,10 +91,33 @@ namespace Dalamud.Game {
public ChatHandlers(Dalamud dalamud) {
this.dalamud = dalamud;
dalamud.Framework.Gui.Chat.OnCheckMessageHandled += OnCheckMessageHandled;
dalamud.Framework.Gui.Chat.OnChatMessageRaw += OnChatMessage;
}
private void OnCheckMessageHandled(XivChatType type, uint senderid, ref SeString sender, ref SeString message, ref bool isHandled) {
var textVal = message.TextValue;
var matched = this.rmtRegex.IsMatch(textVal);
if (matched)
{
// This seems to be a RMT ad - let's not show it
Log.Debug("Handled RMT ad: " + message.TextValue);
isHandled = true;
return;
}
if (this.dalamud.Configuration.BadWords != null &&
this.dalamud.Configuration.BadWords.Any(x => textVal.Contains(x)))
{
// This seems to be in the user block list - let's not show it
Log.Debug("Blocklist triggered");
isHandled = true;
return;
}
}
public string LastLink { get; private set; }
@ -142,25 +165,9 @@ namespace Dalamud.Game {
return;
#endif
var matched = this.rmtRegex.IsMatch(message.Value);
if (matched) {
// This seems to be a RMT ad - let's not show it
Log.Debug("Handled RMT ad");
isHandled = true;
return;
}
var messageVal = message.Value;
var senderVal = sender.Value;
if (this.dalamud.Configuration.BadWords != null &&
this.dalamud.Configuration.BadWords.Any(x => messageVal.Contains(x))) {
// This seems to be in the user block list - let's not show it
Log.Debug("Blocklist triggered");
isHandled = true;
return;
}
if (type == XivChatType.RetainerSale)
{
foreach (var regex in retainerSaleRegexes[dalamud.StartInfo.Language])

View file

@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Text.RegularExpressions;
using Dalamud.Game.Chat;
using Dalamud.Game.Chat.SeStringHandling;
using Dalamud.Game.Internal.Libc;
using Serilog;
@ -54,13 +55,12 @@ namespace Dalamud.Game.Command {
break;
}
dalamud.Framework.Gui.Chat.OnChatMessageRaw += OnChatMessage;
dalamud.Framework.Gui.Chat.OnCheckMessageHandled += OnCheckMessageHandled;
}
private void OnChatMessage(XivChatType type, uint senderId, ref StdString sender,
ref StdString message, ref bool isHandled) {
private void OnCheckMessageHandled(XivChatType type, uint senderId, ref SeString sender, ref SeString message, ref bool isHandled) {
if (type == XivChatType.ErrorMessage && senderId == 0) {
var cmdMatch = this.currentLangCommandRegex.Match(message.Value).Groups["command"];
var cmdMatch = this.currentLangCommandRegex.Match(message.TextValue).Groups["command"];
if (cmdMatch.Success) {
// Yes, it's a chat command.
var command = cmdMatch.Value;

View file

@ -11,30 +11,52 @@ using Serilog;
namespace Dalamud.Game.Internal.Gui {
public sealed class ChatGui : IDisposable {
private readonly Queue<XivChatEntry> chatQueue = new Queue<XivChatEntry>();
#region Events
public delegate void OnMessageDelegate(XivChatType type, uint senderId, ref SeString sender, ref SeString message, ref bool isHandled);
public delegate void OnMessageRawDelegate(XivChatType type, uint senderId, ref StdString sender, ref StdString message, ref bool isHandled);
public delegate void OnCheckMessageHandledDelegate(XivChatType type, uint senderId, ref SeString sender, ref SeString message, ref bool isHandled);
/// <summary>
/// Event that allows you to stop messages from appearing in chat by setting the isHandled parameter to true.
/// </summary>
public event OnCheckMessageHandledDelegate OnCheckMessageHandled;
/// <summary>
/// Event that will be fired when a chat message is sent to chat by the game.
/// </summary>
public event OnMessageDelegate OnChatMessage;
/// <summary>
/// Event that will be fired when a chat message is sent by the game, containing raw, unparsed data.
/// </summary>
[Obsolete("Please use OnChatMessage instead. For modifications, it will take precedence.")]
public event OnMessageRawDelegate OnChatMessageRaw;
#endregion
#region Hooks
private readonly Hook<PrintMessageDelegate> printMessageHook;
private readonly Hook<PopulateItemLinkDelegate> populateItemLinkHook;
#endregion
#region Delegates
[UnmanagedFunctionPointer(CallingConvention.ThisCall)]
private delegate IntPtr PrintMessageDelegate(IntPtr manager, XivChatType chatType, IntPtr senderName,
IntPtr message,
uint senderId, IntPtr parameter);
public delegate void OnMessageDelegate(XivChatType type, uint senderId, ref SeString sender, ref SeString message,
ref bool isHandled);
public delegate void OnMessageRawDelegate(XivChatType type, uint senderId, ref StdString sender, ref StdString message,
ref bool isHandled);
IntPtr message,
uint senderId, IntPtr parameter);
[UnmanagedFunctionPointer(CallingConvention.ThisCall)]
private delegate void PopulateItemLinkDelegate(IntPtr linkObjectPtr, IntPtr itemInfoPtr);
private readonly Queue<XivChatEntry> chatQueue = new Queue<XivChatEntry>();
private readonly Hook<PrintMessageDelegate> printMessageHook;
public event OnMessageDelegate OnChatMessage;
[Obsolete("Please use OnChatMessage instead. For modifications, it will take precedence.")]
public event OnMessageRawDelegate OnChatMessageRaw;
private readonly Hook<PopulateItemLinkDelegate> populateItemLinkHook;
#endregion
public int LastLinkedItemId { get; private set; }
public byte LastLinkedItemFlags { get; private set; }
@ -106,6 +128,8 @@ namespace Dalamud.Game.Internal.Gui {
// Call events
var isHandled = false;
OnCheckMessageHandled?.Invoke(chattype, senderid, ref parsedSender, ref parsedMessage, ref isHandled);
OnChatMessage?.Invoke(chattype, senderid, ref parsedSender, ref parsedMessage, ref isHandled);
OnChatMessageRaw?.Invoke(chattype, senderid, ref sender, ref message, ref isHandled);

View file

@ -122,6 +122,23 @@ namespace Dalamud.Plugin
// Assembly.Load() by name here will not load multiple versions with the same name, in the case of updates
var pluginAssembly = Assembly.LoadFile(dllFile.FullName);
// Don't wanna fuck this up
// This is a fix for earlier Chat Extender versions, since they break command handlers
try
{
var ver = int.Parse(pluginAssembly.GetName().Version.ToString().Replace(".", ""));
if (dllFile.Name.Contains("ChatExtender") &&
ver < 1410)
{
Log.Information($"Found banned v{ver} ChatExtender, skipping...");
return false;
}
}
catch (Exception)
{
// ignored
}
if (pluginAssembly != null)
{
Log.Information("Loading types for {0}", pluginAssembly.FullName);