AntiDebug namespace

This commit is contained in:
Raymond 2021-08-09 18:29:46 -04:00
parent 72e10771a5
commit c9d0d47c01

View file

@ -8,7 +8,7 @@ namespace Dalamud.Game.Internal
/// <summary>
/// This class disables anti-debug functionality in the game client.
/// </summary>
public sealed partial class AntiDebug
internal sealed partial class AntiDebug
{
private readonly byte[] nop = new byte[] { 0x31, 0xC0, 0x90, 0x90, 0x90, 0x90 };
private byte[] original;
@ -79,7 +79,7 @@ namespace Dalamud.Game.Internal
/// <summary>
/// Implementing IDisposable.
/// </summary>
public sealed partial class AntiDebug : IDisposable
internal sealed partial class AntiDebug : IDisposable
{
private bool disposed = false;