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warrants changelog
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1 changed files with 13 additions and 4 deletions
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@ -11,11 +11,20 @@ namespace Dalamud.Interface {
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private readonly Dalamud dalamud;
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private string assemblyVersion = Util.AssemblyVersion;
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private const bool WarrantsChangelog = false;
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private const bool WarrantsChangelog = true;
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private const string ChangeLog =
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@"* Various backend changes that will allow for more involved plugins
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* Fixed an issue wherein, in particular cases, chat messages from plugins would be incorrectly allocated
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* Beta/Testing plugins can now be used in conjunction with regular plugins. Join our discord to check out plugins for testing!";
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@"Please note: Due to an internal change, you have to click ""install"" on all of your plugins again in the plugin installer(``/xlplugins``). All of your settings and saved data is still there, just needs to be turned on again!
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We have quite a few new interesting plugins though, so maybe you can take this chance to check out some of them.
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* Removed the *built-in* Discord functionality, but replaced it with a far better plugin-based version. Please refer to this guide to set it up, it's easy to get started and we will have a few new features coming soon: <https://github.com/goaaats/Dalamud.DiscordBridge/wiki/Setup-Guide>
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* Added the ability to hide the plugin information in the login message
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* Added filters to the plugin installer
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* Fixed the language settings inside of the in-game-addon
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* Various changes to the plugin APIs that should help with creating further plugins
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A lot of these changes were contributed by @Aireil#1944 and @Cara#1841xi, thank you very much.
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As this is a major patch and we have made several backend changes, please keep in mind that it may take a little bit for all of your favorite plugins to be available again as a lot of the developers are also active players of the game.";
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public DalamudChangelogWindow(Dalamud dalamud) {
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this.dalamud = dalamud;
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