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Add empty ServiceConstructor to PlayerState
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@ -23,6 +23,11 @@ namespace Dalamud.Game.Player;
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[ResolveVia<IPlayerState>]
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internal unsafe class PlayerState : IServiceType, IPlayerState
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{
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[ServiceManager.ServiceConstructor]
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private PlayerState()
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{
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}
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/// <inheritdoc/>
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public bool IsLoaded => CSPlayerState.Instance()->IsLoaded;
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