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Fix bad merge
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parent
b7dda599fb
commit
cc91916574
2 changed files with 4 additions and 6 deletions
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@ -9,8 +9,6 @@ using Dalamud.Plugin.Services;
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using CSBuddy = FFXIVClientStructs.FFXIV.Client.Game.UI.Buddy;
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using CSBuddy = FFXIVClientStructs.FFXIV.Client.Game.UI.Buddy;
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using CSUIState = FFXIVClientStructs.FFXIV.Client.Game.UI.UIState;
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using CSUIState = FFXIVClientStructs.FFXIV.Client.Game.UI.UIState;
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using CSBuddy = FFXIVClientStructs.FFXIV.Client.Game.UI.Buddy;
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using CSBuddyMember = FFXIVClientStructs.FFXIV.Client.Game.UI.Buddy.BuddyMember;
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using CSBuddyMember = FFXIVClientStructs.FFXIV.Client.Game.UI.Buddy.BuddyMember;
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namespace Dalamud.Game.ClientState.Buddy;
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namespace Dalamud.Game.ClientState.Buddy;
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@ -74,7 +72,7 @@ internal sealed partial class BuddyList : IServiceType, IBuddyList
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}
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}
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}
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}
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private unsafe CSBuddy* BuddyListStruct => &UIState.Instance()->Buddy;
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private unsafe CSBuddy* BuddyListStruct => &CSUIState.Instance()->Buddy;
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/// <inheritdoc/>
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/// <inheritdoc/>
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public IBuddyMember? this[int index]
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public IBuddyMember? this[int index]
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@ -113,7 +111,7 @@ internal sealed partial class BuddyList : IServiceType, IBuddyList
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if (address == 0)
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if (address == 0)
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return null;
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return null;
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if (this.clientState.LocalContentId == 0)
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if (this.playerState.ContentId == 0)
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return null;
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return null;
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var buddy = new BuddyMember((CSBuddyMember*)address);
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var buddy = new BuddyMember((CSBuddyMember*)address);
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@ -93,7 +93,7 @@ internal sealed unsafe partial class PartyList : IServiceType, IPartyList
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/// <inheritdoc/>
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/// <inheritdoc/>
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public IPartyMember? CreatePartyMemberReference(nint address)
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public IPartyMember? CreatePartyMemberReference(nint address)
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{
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{
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if (this.clientState.LocalContentId == 0)
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if (this.playerState.ContentId == 0)
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return null;
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return null;
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if (address == 0)
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if (address == 0)
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@ -114,7 +114,7 @@ internal sealed unsafe partial class PartyList : IServiceType, IPartyList
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/// <inheritdoc/>
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/// <inheritdoc/>
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public IPartyMember? CreateAllianceMemberReference(nint address)
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public IPartyMember? CreateAllianceMemberReference(nint address)
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{
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{
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if (this.clientState.LocalContentId == 0)
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if (this.playerState.ContentId == 0)
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return null;
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return null;
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if (address == 0)
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if (address == 0)
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