SeStringEvaluator: fallback to games ClientLanguage (#2261)

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Haselnussbomber 2025-04-25 20:59:44 +02:00 committed by GitHub
parent b996ff5e10
commit ce49b0d51f
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2 changed files with 23 additions and 7 deletions

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@ -6,6 +6,7 @@ using System.Text;
using Dalamud.Configuration.Internal;
using Dalamud.Data;
using Dalamud.Game;
using Dalamud.Game.ClientState;
using Dalamud.Game.Text.Evaluator;
using Dalamud.Game.Text.Noun.Enums;
using Dalamud.Game.Text.SeStringHandling;
@ -168,7 +169,7 @@ internal class SeStringCreatorWidget : IDataWindowWidget
/// <inheritdoc/>
public void Load()
{
this.language = Service<DalamudConfiguration>.Get().EffectiveLanguage.ToClientLanguage();
this.language = Service<ClientState>.Get().ClientLanguage;
this.UpdateInputString(false);
this.Ready = true;
}