mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-12 18:27:23 +01:00
If docked, force default font on window decoration
ImGui docking functions are called outside our drawing context (from ImGui::NewFrame), which includes most of dock-related drawing calls. However, ImGui::RenderWindowDecoration is called from ImGui::Begin, which may be under the effect of other pushed font. As IG::RWD references to the ImDrawList irrelevant to the global shared state, it was trying to draw a rectangle referring to a pixel that is not guaranteed to be a white pixel. This commit fixes that by forcing the use of the default font for IG::RWD when the window is docked.
This commit is contained in:
parent
86504dfd9e
commit
cf3091b409
2 changed files with 78 additions and 1 deletions
|
|
@ -52,7 +52,6 @@ internal sealed unsafe class ImGuiClipboardFunctionProvider : IServiceType, IDis
|
|||
private ImGuiClipboardFunctionProvider(InterfaceManager.InterfaceManagerWithScene imws)
|
||||
{
|
||||
// Effectively waiting for ImGui to become available.
|
||||
_ = imws;
|
||||
Debug.Assert(ImGuiHelpers.IsImGuiInitialized, "IMWS initialized but IsImGuiInitialized is false?");
|
||||
|
||||
var io = ImGui.GetIO();
|
||||
|
|
|
|||
|
|
@ -0,0 +1,78 @@
|
|||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
|
||||
using Dalamud.Hooking;
|
||||
using Dalamud.Interface.Internal;
|
||||
using Dalamud.Interface.Utility;
|
||||
|
||||
namespace Dalamud.Interface.ManagedFontAtlas.Internals;
|
||||
|
||||
/// <summary>
|
||||
/// Forces ImGui::RenderWindowDecorations to use the default font.
|
||||
/// Fixes dock node draw using shared data across different draw lists.
|
||||
/// TODO: figure out how to synchronize ImDrawList::_Data and ImDrawList::Push/PopTextureID across different instances.
|
||||
/// It might be better to just special-case that particular function,
|
||||
/// as no other code touches ImDrawList that is irrelevant to the global shared state,
|
||||
/// with the exception of Dock... functions which are called from ImGui::NewFrame,
|
||||
/// which are guaranteed to use the global default font.
|
||||
/// </summary>
|
||||
[ServiceManager.EarlyLoadedService]
|
||||
internal class ImGuiRenderWindowDecorationsForceFont : IServiceType, IDisposable
|
||||
{
|
||||
private const int CImGuiRenderWindowDecorationsOffset = 0x461B0;
|
||||
private const int CImGuiWindowDockIsActiveOffset = 0x401;
|
||||
|
||||
private readonly Hook<ImGuiRenderWindowDecorationsDelegate> hook;
|
||||
|
||||
[ServiceManager.ServiceConstructor]
|
||||
private ImGuiRenderWindowDecorationsForceFont(InterfaceManager.InterfaceManagerWithScene imws)
|
||||
{
|
||||
// Effectively waiting for ImGui to become available.
|
||||
Debug.Assert(ImGuiHelpers.IsImGuiInitialized, "IMWS initialized but IsImGuiInitialized is false?");
|
||||
|
||||
var cimgui = Process.GetCurrentProcess().Modules.Cast<ProcessModule>()
|
||||
.First(x => x.ModuleName == "cimgui.dll")
|
||||
.BaseAddress;
|
||||
this.hook = Hook<ImGuiRenderWindowDecorationsDelegate>.FromAddress(
|
||||
cimgui + CImGuiRenderWindowDecorationsOffset,
|
||||
this.ImGuiRenderWindowDecorationsDetour);
|
||||
this.hook.Enable();
|
||||
}
|
||||
|
||||
private delegate void ImGuiRenderWindowDecorationsDelegate(
|
||||
nint window,
|
||||
nint titleBarRectPtr,
|
||||
byte titleBarIsHighlight,
|
||||
byte handleBordersAndResizeGrips,
|
||||
int resizeGripCount,
|
||||
nint resizeGripColPtr,
|
||||
float resizeGripDrawSize);
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void Dispose() => this.hook.Dispose();
|
||||
|
||||
private unsafe void ImGuiRenderWindowDecorationsDetour(
|
||||
nint window,
|
||||
nint titleBarRectPtr,
|
||||
byte titleBarIsHighlight,
|
||||
byte handleBordersAndResizeGrips,
|
||||
int resizeGripCount,
|
||||
nint resizeGripColPtr,
|
||||
float resizeGripDrawSize)
|
||||
{
|
||||
using (
|
||||
((byte*)window)![CImGuiWindowDockIsActiveOffset] != 0
|
||||
? Service<InterfaceManager>.Get().DefaultFontHandle?.Push()
|
||||
: null)
|
||||
{
|
||||
this.hook.Original(
|
||||
window,
|
||||
titleBarRectPtr,
|
||||
titleBarIsHighlight,
|
||||
handleBordersAndResizeGrips,
|
||||
resizeGripCount,
|
||||
resizeGripColPtr,
|
||||
resizeGripDrawSize);
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue