diff --git a/Dalamud/Game/ClientState/ClientStateAddressResolver.cs b/Dalamud/Game/ClientState/ClientStateAddressResolver.cs index df547ff99..dae65e020 100644 --- a/Dalamud/Game/ClientState/ClientStateAddressResolver.cs +++ b/Dalamud/Game/ClientState/ClientStateAddressResolver.cs @@ -15,7 +15,7 @@ namespace Dalamud.Game.ClientState protected override void Setup64Bit(SigScanner sig) { ActorTable = sig.GetStaticAddressFromSig("48 8D 0D ?? ?? ?? ?? 85 ED", 0) + 0x148; LocalContentId = sig.Module.BaseAddress + 0x1C2E000; - JobGaugeData = sig.GetStaticAddressFromSig("E8 ?? ?? ?? ?? 80 BB ?? ?? ?? ?? ?? 77 93", 0x220) + 0x10; + JobGaugeData = sig.GetStaticAddressFromSig("E8 ?? ?? ?? ?? FF C6 48 8D 5B 0C", 0xB9) + 0x10; } } }