From d1c34de33369b02901ced01a2368bbee640683a9 Mon Sep 17 00:00:00 2001 From: Raymond Date: Mon, 9 Aug 2021 11:24:16 -0400 Subject: [PATCH] Remove unnecessary parenthesis --- Dalamud/Game/Text/SeStringHandling/Payloads/MapLinkPayload.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Dalamud/Game/Text/SeStringHandling/Payloads/MapLinkPayload.cs b/Dalamud/Game/Text/SeStringHandling/Payloads/MapLinkPayload.cs index fbcb447c7..a6e6c2e49 100644 --- a/Dalamud/Game/Text/SeStringHandling/Payloads/MapLinkPayload.cs +++ b/Dalamud/Game/Text/SeStringHandling/Payloads/MapLinkPayload.cs @@ -222,7 +222,7 @@ namespace Dalamud.Game.Text.SeStringHandling.Payloads var c = scale / 100.0f; var scaledPos = pos * c / 1000.0f; - return ((41.0f / c) * ((scaledPos + 1024.0f) / 2048.0f)) + 1.0f; + return (41.0f / c * ((scaledPos + 1024.0f) / 2048.0f)) + 1.0f; } // Created as the inverse of ConvertRawPositionToMapCoordinate(), since no one seemed to have a version of that @@ -230,7 +230,7 @@ namespace Dalamud.Game.Text.SeStringHandling.Payloads { var c = scale / 100.0f; - var scaledPos = ((((pos - 1.0f) * c / 41.0f) * 2048.0f) - 1024.0f) / c; + var scaledPos = (((pos - 1.0f) * c / 41.0f * 2048.0f) - 1024.0f) / c; scaledPos *= 1000.0f; return (int)scaledPos;