feat: delay main thread continuation until GameFixes are applied

This is a temporary workaround until we have infrastructure to intercept winapi in C++
This commit is contained in:
goaaats 2022-05-27 14:11:38 +02:00
parent 28102b405b
commit d2335274ee
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8 changed files with 67 additions and 18 deletions

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@ -105,7 +105,7 @@ int InitializeClrAndGetEntryPoint(
dotnet_path,
};
printf("Loading coreclr... ");;
printf("Loading coreclr... ");
if ((result = g_clr->load_runtime(runtimeconfig_path, &runtime_parameters)) != 0)
{
printf("\nError: Failed to load coreclr (err=%d)\n", result);