diff --git a/Dalamud/Game/ClientState/JobGauge/Enums/CreatureFlags.cs b/Dalamud/Game/ClientState/JobGauge/Enums/CreatureFlags.cs
index 72b880ad8..3a22c8590 100644
--- a/Dalamud/Game/ClientState/JobGauge/Enums/CreatureFlags.cs
+++ b/Dalamud/Game/ClientState/JobGauge/Enums/CreatureFlags.cs
@@ -6,27 +6,27 @@
public enum CreatureFlags : byte
{
///
- /// Pom flag present
+ /// Pom flag present.
///
Pom = 1,
///
- /// Wings flag present
+ /// Wings flag present.
///
Wings = 2,
///
- /// Claw flag present
+ /// Claw flag present.
///
Claw = 4,
///
- /// Moogle portrait present
+ /// Moogle portrait present.
///
MooglePortait = 16,
///
- /// Madeen portrait present
+ /// Madeen portrait present.
///
MadeenPortrait = 32,
}
diff --git a/Dalamud/Game/ClientState/JobGauge/Types/PCTGauge.cs b/Dalamud/Game/ClientState/JobGauge/Types/PCTGauge.cs
index d7cdc3229..db9d51dc4 100644
--- a/Dalamud/Game/ClientState/JobGauge/Types/PCTGauge.cs
+++ b/Dalamud/Game/ClientState/JobGauge/Types/PCTGauge.cs
@@ -20,47 +20,47 @@ public unsafe class PCTGauge : JobGaugeBase
}
///
- /// Tracks use of subjective pallete
+ /// Gets the use of subjective pallete.
///
public byte PalleteGauge => Struct->PalleteGauge;
///
- /// Number of paint the player has.
+ /// Gets the amount of paint the player has.
///
public byte Paint => Struct->Paint;
///
- /// Creature Motif Stack
+ /// Gets a value indicating whether or not a creature motif is drawn.
///
public bool CreatureMotifDrawn => Struct->CreatureMotifDrawn;
///
- /// Weapon Motif Stack
+ /// Gets a value indicating whether or not a weapon motif is drawn.
///
public bool WeaponMotifDrawn => Struct->WeaponMotifDrawn;
///
- /// Landscape Motif Stack
+ /// Gets a value indicating whether or not a landscape motif is drawn.
///
public bool LandscapeMotifDrawn => Struct->LandscapeMotifDrawn;
///
- /// Moogle Portrait Stack
+ /// Gets a value indicating whether or not a moogle portrait is ready.
///
public bool MooglePortraitReady => Struct->MooglePortraitReady;
///
- /// Madeen Portrait Stack
+ /// Gets a value indicating whether or not a madeen portrait is ready.
///
public bool MadeenPortraitReady => Struct->MadeenPortraitReady;
///
- /// Which creature flags are present.
+ /// Gets which creature flags are present.
///
public CreatureFlags CreatureFlags => (CreatureFlags)Struct->CreatureFlags;
///
- /// Which canvas flags are present.
+ /// Gets which canvas flags are present.
///
public CanvasFlags CanvasFlags => (CanvasFlags)Struct->CanvasFlags;
}
diff --git a/Dalamud/Game/ClientState/JobGauge/Types/VPRGauge.cs b/Dalamud/Game/ClientState/JobGauge/Types/VPRGauge.cs
index 079f8b93b..a889c3482 100644
--- a/Dalamud/Game/ClientState/JobGauge/Types/VPRGauge.cs
+++ b/Dalamud/Game/ClientState/JobGauge/Types/VPRGauge.cs
@@ -21,22 +21,22 @@ public unsafe class VPRGauge : JobGaugeBase
}
///
- /// How many uses of uncoiled fury the player has.
+ /// Gets how many uses of uncoiled fury the player has.
///
public byte RattlingCoilStacks => Struct->RattlingCoilStacks;
///
- /// Tracks AnguineTribute stacks and gauge.
+ /// Gets Serpent Offering stacks and gauge.
///
public byte SerpentOffering => Struct->SerpentOffering;
///
- /// Allows the use of 1st, 2nd, 3rd, 4th generation and Ouroboros.
+ /// Gets value indicating the use of 1st, 2nd, 3rd, 4th generation and Ouroboros.
///
public byte AnguineTribute => Struct->AnguineTribute;
///
- /// Keeps track of last Weaponskill used in DreadWinder/Pit of Dread combo.
+ /// Gets the last Weaponskill used in DreadWinder/Pit of Dread combo.
///
public DreadCombo DreadCombo => (DreadCombo)Struct->DreadCombo;
}
diff --git a/Dalamud/Game/Gui/GameGui.cs b/Dalamud/Game/Gui/GameGui.cs
index a79a840dd..e92473539 100644
--- a/Dalamud/Game/Gui/GameGui.cs
+++ b/Dalamud/Game/Gui/GameGui.cs
@@ -223,6 +223,7 @@ internal sealed unsafe class GameGui : IInternalDisposableService, IGameGui
worldPos = Vector3.Zero;
return false;
}
+
var ray = camera->ScreenPointToRay(screenPos);
var result = BGCollisionModule.RaycastMaterialFilter(ray.Origin, ray.Direction, out var hit);
worldPos = hit.Point;
diff --git a/Dalamud/Game/Gui/GameGuiAddressResolver.cs b/Dalamud/Game/Gui/GameGuiAddressResolver.cs
index e0ffe41dd..5b02a2d09 100644
--- a/Dalamud/Game/Gui/GameGuiAddressResolver.cs
+++ b/Dalamud/Game/Gui/GameGuiAddressResolver.cs
@@ -39,6 +39,7 @@ internal sealed class GameGuiAddressResolver : BaseAddressResolver
/// Gets the address of the native HandleImm method.
///
public IntPtr HandleImm { get; private set; }
+
///
/// Gets the address of the native ToggleUiHide method.
///
diff --git a/Dalamud/Game/Gui/PartyFinder/Internal/PartyFinderPacketListing.cs b/Dalamud/Game/Gui/PartyFinder/Internal/PartyFinderPacketListing.cs
index 9c39e4f97..847fb781d 100644
--- a/Dalamud/Game/Gui/PartyFinder/Internal/PartyFinderPacketListing.cs
+++ b/Dalamud/Game/Gui/PartyFinder/Internal/PartyFinderPacketListing.cs
@@ -64,13 +64,7 @@ internal unsafe struct PartyFinderPacketListing
private fixed byte description[192];
private fixed byte padding14[4];
-
- internal bool IsNull()
- {
- // a valid party finder must have at least one slot set
- return this.Slots.All(slot => slot == 0);
- }
-
+
#region Helper
internal ulong[] Slots
@@ -118,4 +112,10 @@ internal unsafe struct PartyFinderPacketListing
}
#endregion
+
+ internal bool IsNull()
+ {
+ // a valid party finder must have at least one slot set
+ return this.Slots.All(slot => slot == 0);
+ }
}
diff --git a/Dalamud/Game/Network/Internal/MarketBoardUploaders/MarketBoardItemRequest.cs b/Dalamud/Game/Network/Internal/MarketBoardUploaders/MarketBoardItemRequest.cs
index aa112753f..7af647867 100644
--- a/Dalamud/Game/Network/Internal/MarketBoardUploaders/MarketBoardItemRequest.cs
+++ b/Dalamud/Game/Network/Internal/MarketBoardUploaders/MarketBoardItemRequest.cs
@@ -16,7 +16,7 @@ internal class MarketBoardItemRequest
///
/// Gets the request status. Nonzero statuses are errors.
- /// Known values: default=0; rate limited=0x70000003
+ /// Known values: default=0; rate limited=0x70000003.
///
public uint Status { get; private set; }