feat: add DataManager to plugin interface

This commit is contained in:
goat 2020-02-01 19:19:54 +09:00
parent 0d27e971fc
commit d447bc7c61

View file

@ -6,6 +6,7 @@ using System.Runtime.InteropServices;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using Dalamud.Configuration; using Dalamud.Configuration;
using Dalamud.Data;
using Dalamud.Game; using Dalamud.Game;
using Dalamud.Game.ClientState; using Dalamud.Game.ClientState;
using Dalamud.Game.Command; using Dalamud.Game.Command;
@ -39,10 +40,16 @@ namespace Dalamud.Plugin
/// </summary> /// </summary>
public readonly UiBuilder UiBuilder; public readonly UiBuilder UiBuilder;
/// <summary>
/// A <see cref="SigScanner">SigScanner</see> instance targeting the main module of the FFXIV process. /// A <see cref="SigScanner">SigScanner</see> instance targeting the main module of the FFXIV process.
/// </summary> /// </summary>
public readonly SigScanner TargetModuleScanner; public readonly SigScanner TargetModuleScanner;
/// <summary>
/// A <see cref="DataManager">DataManager</see> instance which allows you to access game data needed by the main dalamud features.
/// </summary>
public readonly DataManager Data;
private readonly Dalamud dalamud; private readonly Dalamud dalamud;
private readonly string pluginName; private readonly string pluginName;
@ -56,6 +63,7 @@ namespace Dalamud.Plugin
this.ClientState = dalamud.ClientState; this.ClientState = dalamud.ClientState;
this.UiBuilder = new UiBuilder(dalamud.InterfaceManager, pluginName); this.UiBuilder = new UiBuilder(dalamud.InterfaceManager, pluginName);
this.TargetModuleScanner = dalamud.SigScanner; this.TargetModuleScanner = dalamud.SigScanner;
this.Data = dalamud.Data;
this.dalamud = dalamud; this.dalamud = dalamud;
this.pluginName = pluginName; this.pluginName = pluginName;