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fix gamepad inputs for imgui
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bd5f1a3277
commit
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1 changed files with 8 additions and 8 deletions
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@ -16,25 +16,25 @@ public struct GamepadInput
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/// <summary>
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/// <summary>
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/// Left analogue stick's horizontal value, -99 for left, 99 for right.
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/// Left analogue stick's horizontal value, -99 for left, 99 for right.
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/// </summary>
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/// </summary>
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[FieldOffset(0x88)]
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[FieldOffset(0x78)]
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public int LeftStickX;
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public int LeftStickX;
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/// <summary>
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/// <summary>
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/// Left analogue stick's vertical value, -99 for down, 99 for up.
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/// Left analogue stick's vertical value, -99 for down, 99 for up.
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/// </summary>
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/// </summary>
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[FieldOffset(0x8C)]
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[FieldOffset(0x7C)]
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public int LeftStickY;
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public int LeftStickY;
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/// <summary>
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/// <summary>
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/// Right analogue stick's horizontal value, -99 for left, 99 for right.
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/// Right analogue stick's horizontal value, -99 for left, 99 for right.
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/// </summary>
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/// </summary>
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[FieldOffset(0x90)]
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[FieldOffset(0x80)]
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public int RightStickX;
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public int RightStickX;
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/// <summary>
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/// <summary>
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/// Right analogue stick's vertical value, -99 for down, 99 for up.
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/// Right analogue stick's vertical value, -99 for down, 99 for up.
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/// </summary>
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/// </summary>
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[FieldOffset(0x94)]
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[FieldOffset(0x84)]
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public int RightStickY;
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public int RightStickY;
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/// <summary>
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/// <summary>
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@ -43,7 +43,7 @@ public struct GamepadInput
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/// <remarks>
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/// <remarks>
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/// This is a bitfield.
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/// This is a bitfield.
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/// </remarks>
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/// </remarks>
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[FieldOffset(0x98)]
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[FieldOffset(0x88)]
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public ushort ButtonsRaw;
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public ushort ButtonsRaw;
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/// <summary>
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/// <summary>
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@ -52,7 +52,7 @@ public struct GamepadInput
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/// <remarks>
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/// <remarks>
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/// This is a bitfield.
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/// This is a bitfield.
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/// </remarks>
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/// </remarks>
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[FieldOffset(0x9C)]
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[FieldOffset(0x8C)]
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public ushort ButtonsPressed;
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public ushort ButtonsPressed;
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/// <summary>
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/// <summary>
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@ -61,7 +61,7 @@ public struct GamepadInput
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/// <remarks>
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/// <remarks>
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/// This is a bitfield.
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/// This is a bitfield.
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/// </remarks>
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/// </remarks>
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[FieldOffset(0xA0)]
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[FieldOffset(0x90)]
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public ushort ButtonsReleased;
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public ushort ButtonsReleased;
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/// <summary>
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/// <summary>
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@ -70,6 +70,6 @@ public struct GamepadInput
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/// <remarks>
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/// <remarks>
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/// This is a bitfield.
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/// This is a bitfield.
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/// </remarks>
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/// </remarks>
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[FieldOffset(0xA4)]
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[FieldOffset(0x94)]
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public ushort ButtonsRepeat;
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public ushort ButtonsRepeat;
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}
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}
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