diff --git a/Dalamud/Game/Text/SeStringHandling/SeString.cs b/Dalamud/Game/Text/SeStringHandling/SeString.cs index 412a78c3f..8413bf610 100644 --- a/Dalamud/Game/Text/SeStringHandling/SeString.cs +++ b/Dalamud/Game/Text/SeStringHandling/SeString.cs @@ -304,7 +304,7 @@ public class SeString foreach (var place in matches) { var map = mapSheet.FirstOrDefault(row => row.PlaceName.Row == place.RowId); - if (map != null) + if (map != null && map.TerritoryType.Row != 0) { return CreateMapLink(map.TerritoryType.Row, map.RowId, xCoord, yCoord, fudgeFactor); }