diff --git a/Dalamud/Game/ClientState/Aetherytes/AetheryteEntry.cs b/Dalamud/Game/ClientState/Aetherytes/AetheryteEntry.cs
index 3020c6ba0..9ada955f2 100644
--- a/Dalamud/Game/ClientState/Aetherytes/AetheryteEntry.cs
+++ b/Dalamud/Game/ClientState/Aetherytes/AetheryteEntry.cs
@@ -20,47 +20,47 @@ namespace Dalamud.Game.ClientState.Aetherytes
}
///
- ///Gets the Aetheryte ID.
+ /// Gets the Aetheryte ID.
///
public uint AetheryteId => this.data.AetheryteId;
///
- ///Gets the Territory ID.
+ /// Gets the Territory ID.
///
public uint TerritoryId => this.data.TerritoryId;
///
- ///Gets the SubIndex used when there can be multiple Aetherytes with the same ID (Private/Shared Estates etc.).
+ /// Gets the SubIndex used when there can be multiple Aetherytes with the same ID (Private/Shared Estates etc.).
///
public byte SubIndex => this.data.SubIndex;
///
- ///Gets the Ward. Zero if not a Shared Estate.
+ /// Gets the Ward. Zero if not a Shared Estate.
///
public byte Ward => this.data.Ward;
///
- ///Gets the Plot. Zero if not a Shared Estate.
+ /// Gets the Plot. Zero if not a Shared Estate.
///
public byte Plot => this.data.Plot;
///
- ///Gets the Cost in Gil to Teleport to this location.
+ /// Gets the Cost in Gil to Teleport to this location.
///
public uint GilCost => this.data.GilCost;
///
- ///Gets if the LocalPlayer has set this Aetheryte as Favorite.
+ /// Gets a value indicating whether the LocalPlayer has set this Aetheryte as Favorite or not.
///
public bool IsFavourite => this.data.IsFavourite != 0;
///
- ///Gets if this Aetheryte is a Shared Estate.
+ /// Gets a value indicating whether this Aetheryte is a Shared Estate or not.
///
public bool IsSharedHouse => this.data.IsSharedHouse;
///
- ///Gets if this Aetheryte is an Appartment.
+ /// Gets a value indicating whether this Aetheryte is an Appartment or not.
///
public bool IsAppartment => this.data.IsAppartment;
diff --git a/Dalamud/Game/ClientState/Aetherytes/AetheryteList.cs b/Dalamud/Game/ClientState/Aetherytes/AetheryteList.cs
index 994b8371e..0f03338d2 100644
--- a/Dalamud/Game/ClientState/Aetherytes/AetheryteList.cs
+++ b/Dalamud/Game/ClientState/Aetherytes/AetheryteList.cs
@@ -2,6 +2,7 @@ using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
+
using Dalamud.IoC;
using Dalamud.IoC.Internal;
using Serilog;
@@ -15,8 +16,6 @@ namespace Dalamud.Game.ClientState.Aetherytes
[InterfaceVersion("1.0")]
public sealed partial class AetheryteList
{
- private delegate void UpdateAetheryteListDelegate(IntPtr telepo, byte arg1);
-
private readonly ClientStateAddressResolver address;
private readonly UpdateAetheryteListDelegate updateAetheryteListFunc;
@@ -32,6 +31,8 @@ namespace Dalamud.Game.ClientState.Aetherytes
Log.Verbose($"Teleport address 0x{this.address.Telepo.ToInt64():X}");
}
+ private delegate void UpdateAetheryteListDelegate(IntPtr telepo, byte arg1);
+
///
/// Gets the amount of Aetherytes the local player has unlocked.
///
@@ -64,7 +65,7 @@ namespace Dalamud.Game.ClientState.Aetherytes
{
get
{
- if (index < 0 || index >= Length)
+ if (index < 0 || index >= this.Length)
{
return null;
}
@@ -95,7 +96,6 @@ namespace Dalamud.Game.ClientState.Aetherytes
///
public sealed partial class AetheryteList : IReadOnlyCollection
{
-
///
public int Count => this.Length;
@@ -111,7 +111,7 @@ namespace Dalamud.Game.ClientState.Aetherytes
///
IEnumerator IEnumerable.GetEnumerator()
{
- return GetEnumerator();
+ return this.GetEnumerator();
}
}
}