diff --git a/Dalamud/Game/ClientState/ClientStateAddressResolver.cs b/Dalamud/Game/ClientState/ClientStateAddressResolver.cs index e8a8440a6..78cf27bf3 100644 --- a/Dalamud/Game/ClientState/ClientStateAddressResolver.cs +++ b/Dalamud/Game/ClientState/ClientStateAddressResolver.cs @@ -15,7 +15,7 @@ namespace Dalamud.Game.ClientState // Functions public IntPtr SetupTerritoryType { get; private set; } //public IntPtr SomeActorTableAccess { get; private set; } - public IntPtr PartyListUpdate { get; private set; } + //public IntPtr PartyListUpdate { get; private set; } public IntPtr ConditionFlags { get; private set; } @@ -33,7 +33,7 @@ namespace Dalamud.Game.ClientState // This resolves to a fixed offset only, without the base address added in, so GetStaticAddressFromSig() can't be used KeyboardState = sig.ScanText("48 8D 0C 85 ?? ?? ?? ?? 8B 04 31 85 C2 0F 85") + 0x4; - PartyListUpdate = sig.ScanText("E8 ?? ?? ?? ?? 49 8B D7 4C 8D 86 ?? ?? ?? ??"); + //PartyListUpdate = sig.ScanText("E8 ?? ?? ?? ?? 49 8B D7 4C 8D 86 ?? ?? ?? ??"); ConditionFlags = sig.GetStaticAddressFromSig("48 8D 0D ?? ?? ?? ?? BA ?? ?? ?? ?? E8 ?? ?? ?? ?? B0 01 48 83 C4 30"); diff --git a/Dalamud/Game/ClientState/PartyList.cs b/Dalamud/Game/ClientState/PartyList.cs index 59dc83646..83449865c 100644 --- a/Dalamud/Game/ClientState/PartyList.cs +++ b/Dalamud/Game/ClientState/PartyList.cs @@ -26,7 +26,7 @@ namespace Dalamud.Game.ClientState { Address = addressResolver; this.dalamud = dalamud; - this.partyListUpdateHook = new Hook(Address.PartyListUpdate, new PartyListUpdateDelegate(PartyListUpdateDetour), this); + //this.partyListUpdateHook = new Hook(Address.PartyListUpdate, new PartyListUpdateDelegate(PartyListUpdateDetour), this); } public void Enable()