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fix size of GameInventoryItem
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1 changed files with 1 additions and 1 deletions
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@ -18,7 +18,7 @@ public unsafe struct GameInventoryItem : IEquatable<GameInventoryItem>
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[FieldOffset(0)]
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internal readonly InventoryItem InternalItem;
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private const int StructSizeInBytes = 0x38;
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private const int StructSizeInBytes = 0x40;
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/// <summary>
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/// The view of the backing data, in <see cref="ulong"/>.
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