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[apiX] first pass update for new clientstructs (#1818)
* first pass update for new clientstructs * track latest clientstructs & fix compilation errors * fix GameInventory hook bug rename Appartment
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36 changed files with 126 additions and 93 deletions
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@ -51,7 +51,7 @@ internal class GameInventory : IInternalDisposableService
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unsafe
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{
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this.raptureAtkModuleUpdateHook = Hook<RaptureAtkModuleUpdateDelegate>.FromFunctionPointerVariable(
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new(&((RaptureAtkModule.RaptureAtkModuleVTable*)RaptureAtkModule.StaticAddressPointers.VTable)->Update),
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new(&RaptureAtkModule.StaticVirtualTablePointer->Update),
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this.RaptureAtkModuleUpdateDetour);
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}
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