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fix: DalamudInterface load after scene init
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2d47ae61ef
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3 changed files with 32 additions and 39 deletions
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@ -132,10 +132,10 @@ namespace Dalamud.Game.Internal {
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private bool HandleFrameworkUpdate(IntPtr framework) {
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// If this is the first time we are running this loop, we need to init Dalamud subsystems synchronously
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if (!this.dalamud.IsReady)
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this.dalamud.StartSubsystems();
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this.dalamud.LoadTier2();
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if (!this.dalamud.IsLoadedPluginSystem && this.dalamud.InterfaceManager.IsReady)
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this.dalamud.LoadPluginSystem();
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this.dalamud.LoadTier3();
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try {
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Gui.Chat.UpdateQueue(this);
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