From d96175ed16920f36e5851df736016657f11a9cda Mon Sep 17 00:00:00 2001 From: MidoriKami <9083275+MidoriKami@users.noreply.github.com> Date: Mon, 11 Sep 2023 22:10:36 -0700 Subject: [PATCH] Add DutyStatePluginScoped (#1382) --- Dalamud/Game/DutyState/DutyState.cs | 95 ++++++++++++++----- .../DutyState/DutyStateAddressResolver.cs | 2 - Dalamud/Plugin/Services/IDutyState.cs | 4 +- 3 files changed, 74 insertions(+), 27 deletions(-) diff --git a/Dalamud/Game/DutyState/DutyState.cs b/Dalamud/Game/DutyState/DutyState.cs index 49fc874e3..2f117a492 100644 --- a/Dalamud/Game/DutyState/DutyState.cs +++ b/Dalamud/Game/DutyState/DutyState.cs @@ -1,25 +1,19 @@ -using System; -using System.Runtime.InteropServices; +using System.Runtime.InteropServices; using Dalamud.Game.ClientState.Conditions; using Dalamud.Hooking; using Dalamud.IoC; using Dalamud.IoC.Internal; using Dalamud.Plugin.Services; -using Dalamud.Utility; namespace Dalamud.Game.DutyState; /// /// This class represents the state of the currently occupied duty. /// -[PluginInterface] [InterfaceVersion("1.0")] [ServiceManager.EarlyLoadedService] -#pragma warning disable SA1015 -[ResolveVia] -#pragma warning restore SA1015 -public unsafe class DutyState : IDisposable, IServiceType, IDutyState +internal unsafe class DutyState : IDisposable, IServiceType, IDutyState { private readonly DutyStateAddressResolver address; private readonly Hook contentDirectorNetworkMessageHook; @@ -49,16 +43,16 @@ public unsafe class DutyState : IDisposable, IServiceType, IDutyState private delegate byte SetupContentDirectNetworkMessageDelegate(IntPtr a1, IntPtr a2, ushort* a3); /// - public event EventHandler DutyStarted; + public event EventHandler? DutyStarted; /// - public event EventHandler DutyWiped; + public event EventHandler? DutyWiped; /// - public event EventHandler DutyRecommenced; + public event EventHandler? DutyRecommenced; /// - public event EventHandler DutyCompleted; + public event EventHandler? DutyCompleted; /// public bool IsDutyStarted { get; private set; } @@ -66,7 +60,7 @@ public unsafe class DutyState : IDisposable, IServiceType, IDutyState private bool CompletedThisTerritory { get; set; } /// - void IDisposable.Dispose() + public void Dispose() { this.contentDirectorNetworkMessageHook.Dispose(); this.framework.Update -= this.FrameworkOnUpdateEvent; @@ -92,33 +86,33 @@ public unsafe class DutyState : IDisposable, IServiceType, IDutyState // Duty Commenced case 0x4000_0001: this.IsDutyStarted = true; - this.DutyStarted.InvokeSafely(this, this.clientState.TerritoryType); + this.DutyStarted?.Invoke(this, this.clientState.TerritoryType); break; // Party Wipe case 0x4000_0005: this.IsDutyStarted = false; - this.DutyWiped.InvokeSafely(this, this.clientState.TerritoryType); + this.DutyWiped?.Invoke(this, this.clientState.TerritoryType); break; // Duty Recommence case 0x4000_0006: this.IsDutyStarted = true; - this.DutyRecommenced.InvokeSafely(this, this.clientState.TerritoryType); + this.DutyRecommenced?.Invoke(this, this.clientState.TerritoryType); break; // Duty Completed Flytext Shown case 0x4000_0002 when !this.CompletedThisTerritory: this.IsDutyStarted = false; this.CompletedThisTerritory = true; - this.DutyCompleted.InvokeSafely(this, this.clientState.TerritoryType); + this.DutyCompleted?.Invoke(this, this.clientState.TerritoryType); break; // Duty Completed case 0x4000_0003 when !this.CompletedThisTerritory: this.IsDutyStarted = false; this.CompletedThisTerritory = true; - this.DutyCompleted.InvokeSafely(this, this.clientState.TerritoryType); + this.DutyCompleted?.Invoke(this, this.clientState.TerritoryType); break; } } @@ -161,11 +155,68 @@ public unsafe class DutyState : IDisposable, IServiceType, IDutyState } private bool IsBoundByDuty() + => this.condition.Any(ConditionFlag.BoundByDuty, + ConditionFlag.BoundByDuty56, + ConditionFlag.BoundByDuty95); + + private bool IsInCombat() + => this.condition.Any(ConditionFlag.InCombat); +} + +/// +/// Plugin scoped version of DutyState. +/// +[PluginInterface] +[InterfaceVersion("1.0")] +[ServiceManager.ScopedService] +#pragma warning disable SA1015 +[ResolveVia] +#pragma warning restore SA1015 +internal class DutyStatePluginScoped : IDisposable, IServiceType, IDutyState +{ + [ServiceManager.ServiceDependency] + private readonly DutyState dutyStateService = Service.Get(); + + /// + /// Initializes a new instance of the class. + /// + internal DutyStatePluginScoped() { - return this.condition[ConditionFlag.BoundByDuty] || - this.condition[ConditionFlag.BoundByDuty56] || - this.condition[ConditionFlag.BoundByDuty95]; + this.dutyStateService.DutyStarted += this.DutyStartedForward; + this.dutyStateService.DutyWiped += this.DutyWipedForward; + this.dutyStateService.DutyRecommenced += this.DutyRecommencedForward; + this.dutyStateService.DutyCompleted += this.DutyCompletedForward; } - private bool IsInCombat() => this.condition[ConditionFlag.InCombat]; + /// + public event EventHandler? DutyStarted; + + /// + public event EventHandler? DutyWiped; + + /// + public event EventHandler? DutyRecommenced; + + /// + public event EventHandler? DutyCompleted; + + /// + public bool IsDutyStarted => this.dutyStateService.IsDutyStarted; + + /// + public void Dispose() + { + this.dutyStateService.DutyStarted -= this.DutyStartedForward; + this.dutyStateService.DutyWiped -= this.DutyWipedForward; + this.dutyStateService.DutyRecommenced -= this.DutyRecommencedForward; + this.dutyStateService.DutyCompleted -= this.DutyCompletedForward; + } + + private void DutyStartedForward(object sender, ushort territoryId) => this.DutyStarted?.Invoke(sender, territoryId); + + private void DutyWipedForward(object sender, ushort territoryId) => this.DutyWiped?.Invoke(sender, territoryId); + + private void DutyRecommencedForward(object sender, ushort territoryId) => this.DutyRecommenced?.Invoke(sender, territoryId); + + private void DutyCompletedForward(object sender, ushort territoryId) => this.DutyCompleted?.Invoke(sender, territoryId); } diff --git a/Dalamud/Game/DutyState/DutyStateAddressResolver.cs b/Dalamud/Game/DutyState/DutyStateAddressResolver.cs index 801e5ef55..436883dc2 100644 --- a/Dalamud/Game/DutyState/DutyStateAddressResolver.cs +++ b/Dalamud/Game/DutyState/DutyStateAddressResolver.cs @@ -1,5 +1,3 @@ -using System; - namespace Dalamud.Game.DutyState; /// diff --git a/Dalamud/Plugin/Services/IDutyState.cs b/Dalamud/Plugin/Services/IDutyState.cs index a2331364c..3d49f68cb 100644 --- a/Dalamud/Plugin/Services/IDutyState.cs +++ b/Dalamud/Plugin/Services/IDutyState.cs @@ -1,6 +1,4 @@ -using System; - -namespace Dalamud.Plugin.Services; +namespace Dalamud.Plugin.Services; /// /// This class represents the state of the currently occupied duty.