Add missing event keywords

This commit is contained in:
Raymond 2021-08-22 21:50:28 -04:00
parent af6443ad2e
commit d9ccc2d89b

View file

@ -125,6 +125,16 @@ namespace Dalamud.Game.Gui
/// </summary>
public event EventHandler<bool> OnUiHideToggled;
/// <summary>
/// Event that is fired when the currently hovered item changes.
/// </summary>
public event EventHandler<ulong> HoveredItemChanged;
/// <summary>
/// Event that is fired when the currently hovered action changes.
/// </summary>
public event EventHandler<HoveredAction> HoveredActionChanged;
/// <summary>
/// Gets a value indicating whether the game UI is hidden.
/// </summary>
@ -141,16 +151,6 @@ namespace Dalamud.Game.Gui
/// </summary>
public HoveredAction HoveredAction { get; } = new HoveredAction();
/// <summary>
/// Gets or sets the event that is fired when the currently hovered item changes.
/// </summary>
public EventHandler<ulong> HoveredItemChanged { get; set; }
/// <summary>
/// Gets or sets the event that is fired when the currently hovered action changes.
/// </summary>
public EventHandler<HoveredAction> HoveredActionChanged { get; set; }
/// <summary>
/// Opens the in-game map with a flag on the location of the parameter.
/// </summary>