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fix: BaseAddressResolver should take a ISigScanner instead
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16 changed files with 21 additions and 21 deletions
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@ -58,7 +58,7 @@ internal sealed class GameGuiAddressResolver : BaseAddressResolver
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public IntPtr Utf8StringFromSequence { get; private set; }
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/// <inheritdoc/>
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protected override void Setup64Bit(SigScanner sig)
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protected override void Setup64Bit(ISigScanner sig)
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{
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this.SetGlobalBgm = sig.ScanText("4C 8B 15 ?? ?? ?? ?? 4D 85 D2 74 58");
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this.HandleItemHover = sig.ScanText("E8 ?? ?? ?? ?? 48 8B 5C 24 ?? 48 89 AE ?? ?? ?? ?? 48 89 AE ?? ?? ?? ??");
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