diff --git a/Dalamud/Game/FrameworkAddressResolver.cs b/Dalamud/Game/FrameworkAddressResolver.cs
index 4c1e9b89f..2c6a860e0 100644
--- a/Dalamud/Game/FrameworkAddressResolver.cs
+++ b/Dalamud/Game/FrameworkAddressResolver.cs
@@ -1,14 +1,18 @@
using System;
-using System.Runtime.InteropServices;
-using ImGuiNET;
namespace Dalamud.Game
{
///
/// The address resolver for the class.
///
- public sealed class FrameworkAddressResolver : BaseAddressResolver
+ public sealed unsafe class FrameworkAddressResolver : BaseAddressResolver
{
+ ///
+ /// Gets the base address of the Framework object.
+ ///
+ [Obsolete("Please use FFXIVClientStructs.FFXIV.Client.System.Framework.Framework.Instance() instead.")]
+ public IntPtr BaseAddress => new(FFXIVClientStructs.FFXIV.Client.System.Framework.Framework.Instance());
+
///
/// Gets the address for the function that is called once the Framework is destroyed.
///