6.4 Patch Rollup (#1206)

Fix Dalamud for 6.4, hopefully.
This commit is contained in:
KazWolfe 2023-05-23 11:41:59 -07:00 committed by GitHub
parent 71bf9fdcf2
commit dd1586d5d6
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
12 changed files with 52 additions and 107 deletions

View file

@ -96,7 +96,7 @@ public sealed class ChatGuiAddressResolver : BaseAddressResolver
// PopulateItemLinkObject = sig.ScanText("48 89 5C 24 08 57 48 83 EC 20 80 7A 06 00 48 8B DA 48 8B F9 74 14 48 8B CA E8 32 03 00 00 48 8B C8 E8 FA F2 B0 FF 8B C8 EB 1D 0F B6 42 14 8B 4A");
// PopulateItemLinkObject = sig.ScanText( "48 89 5C 24 08 57 48 83 EC 20 80 7A 06 00 48 8B DA 48 8B F9 74 14 48 8B CA E8 32 03 00 00 48 8B C8 E8 ?? ?? B0 FF 8B C8 EB 1D 0F B6 42 14 8B 4A"); 5.0
this.PopulateItemLinkObject = sig.ScanText("48 89 5C 24 08 57 48 83 EC 20 80 7A 06 00 48 8B DA 48 8B F9 74 14 48 8B CA E8 32 03 00 00 48 8B C8 E8 ?? ?? ?? FF 8B C8 EB 1D 0F B6 42 14 8B 4A");
this.PopulateItemLinkObject = sig.ScanText("48 89 5C 24 08 57 48 83 EC 20 80 7A 06 00 48 8B DA 48 8B F9 74 14 48 8B CA E8 32 03 00 00 48 8B C8 E8 ?? ?? ?? FF 8B C8 EB 1D 0F B6 42 14 8B 4A");
this.InteractableLinkClicked = sig.ScanText("E8 ?? ?? ?? ?? E9 ?? ?? ?? ?? 80 BB ?? ?? ?? ?? ?? 0F 85 ?? ?? ?? ?? 80 BB") + 9;
}

View file

@ -11,9 +11,14 @@ using Dalamud.Utility;
using FFXIVClientStructs.FFXIV.Client.Graphics.Kernel;
using FFXIVClientStructs.FFXIV.Client.System.String;
using FFXIVClientStructs.FFXIV.Client.UI;
using FFXIVClientStructs.FFXIV.Common.Component.BGCollision;
using FFXIVClientStructs.FFXIV.Component.GUI;
using ImGuiNET;
using Serilog;
using SharpDX;
using Vector2 = System.Numerics.Vector2;
using Vector3 = System.Numerics.Vector3;
namespace Dalamud.Game.Gui;
@ -28,7 +33,6 @@ public sealed unsafe class GameGui : IDisposable, IServiceType
private readonly GameGuiAddressResolver address;
private readonly GetMatrixSingletonDelegate getMatrixSingleton;
private readonly ScreenToWorldNativeDelegate screenToWorldNative;
private readonly Hook<SetGlobalBgmDelegate> setGlobalBgmHook;
private readonly Hook<HandleItemHoverDelegate> handleItemHoverHook;
@ -66,9 +70,7 @@ public sealed unsafe class GameGui : IDisposable, IServiceType
this.handleImmHook = Hook<HandleImmDelegate>.FromAddress(this.address.HandleImm, this.HandleImmDetour);
this.getMatrixSingleton = Marshal.GetDelegateForFunctionPointer<GetMatrixSingletonDelegate>(this.address.GetMatrixSingleton);
this.screenToWorldNative = Marshal.GetDelegateForFunctionPointer<ScreenToWorldNativeDelegate>(this.address.ScreenToWorld);
this.toggleUiHideHook = Hook<ToggleUiHideDelegate>.FromAddress(this.address.ToggleUiHide, this.ToggleUiHideDetour);
this.utf8StringFromSequenceHook = Hook<Utf8StringFromSequenceDelegate>.FromAddress(this.address.Utf8StringFromSequence, this.Utf8StringFromSequenceDetour);
@ -79,9 +81,6 @@ public sealed unsafe class GameGui : IDisposable, IServiceType
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate IntPtr GetMatrixSingletonDelegate();
[UnmanagedFunctionPointer(CallingConvention.ThisCall)]
private unsafe delegate bool ScreenToWorldNativeDelegate(float* camPos, float* clipPos, float rayDistance, float* worldPos, int* unknown);
// Hooked delegates
[UnmanagedFunctionPointer(CallingConvention.ThisCall)]
@ -246,18 +245,15 @@ public sealed unsafe class GameGui : IDisposable, IServiceType
var matrixSingleton = this.getMatrixSingleton();
// Read current ViewProjectionMatrix plus game window size
var viewProjectionMatrix = default(SharpDX.Matrix);
var viewProjectionMatrix = default(Matrix);
float width, height;
unsafe
{
var rawMatrix = (float*)(matrixSingleton + 0x1b4).ToPointer();
var rawMatrix = (float*)(matrixSingleton + 0x1b4).ToPointer();
for (var i = 0; i < 16; i++, rawMatrix++)
viewProjectionMatrix[i] = *rawMatrix;
for (var i = 0; i < 16; i++, rawMatrix++)
viewProjectionMatrix[i] = *rawMatrix;
width = *rawMatrix;
height = *(rawMatrix + 1);
}
width = *rawMatrix;
height = *(rawMatrix + 1);
viewProjectionMatrix.Invert();
@ -277,38 +273,19 @@ public sealed unsafe class GameGui : IDisposable, IServiceType
var clipPos = camPosOne - camPos;
clipPos.Normalize();
bool isSuccess;
unsafe
// This array is larger than necessary because it contains more info than we currently use
var worldPosArray = default(RaycastHit);
// Theory: this is some kind of flag on what type of things the ray collides with
var unknown = stackalloc int[3]
{
var camPosArray = camPos.ToArray();
var clipPosArray = clipPos.ToArray();
0x4000,
0x4000,
0x0,
};
// This array is larger than necessary because it contains more info than we currently use
var worldPosArray = stackalloc float[32];
// Theory: this is some kind of flag on what type of things the ray collides with
var unknown = stackalloc int[3]
{
0x4000,
0x4000,
0x0,
};
fixed (float* pCamPos = camPosArray)
{
fixed (float* pClipPos = clipPosArray)
{
isSuccess = this.screenToWorldNative(pCamPos, pClipPos, rayDistance, worldPosArray, unknown);
}
}
worldPos = new Vector3
{
X = worldPosArray[0],
Y = worldPosArray[1],
Z = worldPosArray[2],
};
}
var isSuccess = BGCollisionModule.Raycast2(camPos.ToSystem(), clipPos.ToSystem(), rayDistance, &worldPosArray, unknown);
worldPos = worldPosArray.Point;
return isSuccess;
}
@ -317,7 +294,7 @@ public sealed unsafe class GameGui : IDisposable, IServiceType
/// Gets a pointer to the game's UI module.
/// </summary>
/// <returns>IntPtr pointing to UI module.</returns>
public unsafe IntPtr GetUIModule()
public IntPtr GetUIModule()
{
var framework = FFXIVClientStructs.FFXIV.Client.System.Framework.Framework.Instance();
if (framework == null)
@ -336,9 +313,9 @@ public sealed unsafe class GameGui : IDisposable, IServiceType
/// <param name="name">Name of addon to find.</param>
/// <param name="index">Index of addon to find (1-indexed).</param>
/// <returns>IntPtr.Zero if unable to find UI, otherwise IntPtr pointing to the start of the addon.</returns>
public unsafe IntPtr GetAddonByName(string name, int index = 1)
public IntPtr GetAddonByName(string name, int index = 1)
{
var atkStage = FFXIVClientStructs.FFXIV.Component.GUI.AtkStage.GetSingleton();
var atkStage = AtkStage.GetSingleton();
if (atkStage == null)
return IntPtr.Zero;
@ -360,7 +337,7 @@ public sealed unsafe class GameGui : IDisposable, IServiceType
/// <returns>A pointer to the agent interface.</returns>
public IntPtr FindAgentInterface(string addonName)
{
var addon = this.GetAddonByName(addonName, 1);
var addon = this.GetAddonByName(addonName);
return this.FindAgentInterface(addon);
}
@ -369,7 +346,7 @@ public sealed unsafe class GameGui : IDisposable, IServiceType
/// </summary>
/// <param name="addon">The addon address.</param>
/// <returns>A pointer to the agent interface.</returns>
public unsafe IntPtr FindAgentInterface(void* addon) => this.FindAgentInterface((IntPtr)addon);
public IntPtr FindAgentInterface(void* addon) => this.FindAgentInterface((IntPtr)addon);
/// <summary>
/// Find the agent associated with an addon, if possible.
@ -430,9 +407,9 @@ public sealed unsafe class GameGui : IDisposable, IServiceType
/// <returns>A value indicating whether or not the game is on the title screen.</returns>
internal bool IsOnTitleScreen()
{
var charaSelect = this.GetAddonByName("CharaSelect", 1);
var charaMake = this.GetAddonByName("CharaMake", 1);
var titleDcWorldMap = this.GetAddonByName("TitleDCWorldMap", 1);
var charaSelect = this.GetAddonByName("CharaSelect");
var charaMake = this.GetAddonByName("CharaMake");
var titleDcWorldMap = this.GetAddonByName("TitleDCWorldMap");
if (charaMake != nint.Zero || charaSelect != nint.Zero || titleDcWorldMap != nint.Zero)
return false;

View file

@ -47,11 +47,6 @@ internal sealed class GameGuiAddressResolver : BaseAddressResolver
/// </summary>
public IntPtr GetMatrixSingleton { get; private set; }
/// <summary>
/// Gets the address of the native ScreenToWorld method.
/// </summary>
public IntPtr ScreenToWorld { get; private set; }
/// <summary>
/// Gets the address of the native ToggleUiHide method.
/// </summary>
@ -66,13 +61,12 @@ internal sealed class GameGuiAddressResolver : BaseAddressResolver
protected override void Setup64Bit(SigScanner sig)
{
this.SetGlobalBgm = sig.ScanText("4C 8B 15 ?? ?? ?? ?? 4D 85 D2 74 58");
this.HandleItemHover = sig.ScanText("E8 ?? ?? ?? ?? 48 8B 5C 24 ?? 48 89 AE ?? ?? ?? ??");
this.HandleItemHover = sig.ScanText("E8 ?? ?? ?? ?? 48 8B 5C 24 ?? 48 89 AE ?? ?? ?? ?? 48 89 AE ?? ?? ?? ??");
this.HandleItemOut = sig.ScanText("48 89 5C 24 ?? 57 48 83 EC 20 48 8B FA 48 8B D9 4D");
this.HandleActionHover = sig.ScanText("E8 ?? ?? ?? ?? E9 ?? ?? ?? ?? 83 F8 0F");
this.HandleActionOut = sig.ScanText("48 89 5C 24 ?? 57 48 83 EC 20 48 8B DA 48 8B F9 4D 85 C0 74 1F");
this.HandleImm = sig.ScanText("E8 ?? ?? ?? ?? 84 C0 75 10 48 83 FF 09");
this.GetMatrixSingleton = sig.ScanText("E8 ?? ?? ?? ?? 48 8D 4C 24 ?? 48 89 4c 24 ?? 4C 8D 4D ?? 4C 8D 44 24 ??");
this.ScreenToWorld = sig.ScanText("48 83 EC 48 48 8B 05 ?? ?? ?? ?? 4D 8B D1");
this.ToggleUiHide = sig.ScanText("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 0F B6 B9 ?? ?? ?? ?? B8 ?? ?? ?? ??");
this.Utf8StringFromSequence = sig.ScanText("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8D 41 22 66 C7 41 ?? ?? ?? 48 89 01 49 8B D8");
}