feat: make actor table log nicer

This commit is contained in:
goat 2020-04-21 02:30:28 +02:00
parent 69859fa2dc
commit dd3fd27f4d
7 changed files with 29 additions and 10 deletions

View file

@ -81,13 +81,13 @@ namespace Dalamud.Interface
stateString += $"HomeWorldName: {this.dalamud.ClientState.LocalPlayer.HomeWorld.GameData.Name}\n";
stateString += $"LocalCID: {this.dalamud.ClientState.LocalContentId:X}\n";
stateString += $"LastLinkedItem: {this.dalamud.Framework.Gui.Chat.LastLinkedItemId.ToString()}\n";
stateString += $"TerritoryType: {this.dalamud.ClientState.TerritoryType}\n";
stateString += $"TerritoryType: {this.dalamud.ClientState.TerritoryType}\n\n";
for (var i = 0; i < this.dalamud.ClientState.Actors.Length; i++) {
var actor = this.dalamud.ClientState.Actors[i];
stateString +=
$" -> {actor.ActorId:X}[{i}] - {actor.ObjectKind} - {actor.Name} - {actor.Position.X} {actor.Position.Y} {actor.Position.Z}\n";
$"{actor.Address.ToInt64():X}:{actor.ActorId:X}[{i}] - {actor.ObjectKind} - {actor.Name} - {actor.Position.X} {actor.Position.Y} {actor.Position.Z}\n";
if (actor is Npc npc)
stateString += $" DataId: {npc.DataId} NameId:{npc.NameId}\n";