From ddcf01d073900b7f3b1e6ac85660eb8306d1cd1a Mon Sep 17 00:00:00 2001 From: goat Date: Sat, 15 Jun 2024 18:57:52 +0200 Subject: [PATCH] undo odd validity change i did without thinking about it --- .../Internal/Windows/Settings/Tabs/SettingsTabGeneral.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Dalamud/Interface/Internal/Windows/Settings/Tabs/SettingsTabGeneral.cs b/Dalamud/Interface/Internal/Windows/Settings/Tabs/SettingsTabGeneral.cs index c96163835..9c43f2f11 100644 --- a/Dalamud/Interface/Internal/Windows/Settings/Tabs/SettingsTabGeneral.cs +++ b/Dalamud/Interface/Internal/Windows/Settings/Tabs/SettingsTabGeneral.cs @@ -3,8 +3,6 @@ using CheapLoc; using Dalamud.Game.Text; using Dalamud.Interface.Internal.Windows.Settings.Widgets; -using Dalamud.Plugin.Internal.AutoUpdate; - namespace Dalamud.Interface.Internal.Windows.Settings.Tabs; [SuppressMessage("StyleCop.CSharp.DocumentationRules", "SA1600:Elements should be documented", Justification = "Internals")] @@ -21,8 +19,9 @@ public class SettingsTabGeneral : SettingsTab Loc.Localize("DalamudSettingsChannelHint", "Select the chat channel that is to be used for general Dalamud messages."), c => c.GeneralChatType, (v, c) => c.GeneralChatType = v, - validity: (v) => + warning: v => { + // TODO: Maybe actually implement UI for the validity check... if (v == XivChatType.None) return Loc.Localize("DalamudSettingsChannelNone", "Do not pick \"None\".");