docs: regenerate

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goaaats 2021-12-08 21:55:20 +01:00
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@ -423,6 +423,37 @@ This ranges from -pi to pi radians.</p>
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<a id="Dalamud_Game_ClientState_Objects_Types_GameObject_Struct_" data-uid="Dalamud.Game.ClientState.Objects.Types.GameObject.Struct*"></a>
<h4 id="Dalamud_Game_ClientState_Objects_Types_GameObject_Struct" data-uid="Dalamud.Game.ClientState.Objects.Types.GameObject.Struct">Struct</h4>
<div class="markdown level1 summary"><p>Gets the underlying structure.</p>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">protected GameObject*Struct { get; }</code></pre>
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<h5 class="propertyValue">Property Value</h5>
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<th>Type</th>
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<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject.html">GameObject</a>*</td>
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