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Expose DefaultDisplayDuration
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1ca2d2000b
commit
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2 changed files with 36 additions and 35 deletions
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@ -2,10 +2,10 @@ using System.Numerics;
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using Dalamud.Interface.Utility;
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namespace Dalamud.Interface.ImGuiNotification.Internal;
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namespace Dalamud.Interface.ImGuiNotification;
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/// <summary>Constants for drawing notification windows.</summary>
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internal static class NotificationConstants
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public static class NotificationConstants
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{
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// .............................[..]
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// ..when.......................[XX]
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@ -19,47 +19,47 @@ internal static class NotificationConstants
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// .. action buttons ..
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// .................................
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/// <summary>The string to show in place of this_plugin if the notification is shown by Dalamud.</summary>
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public const string DefaultInitiator = "Dalamud";
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/// <summary>The size of the icon.</summary>
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public const float IconSize = 32;
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/// <summary>The background opacity of a notification window.</summary>
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public const float BackgroundOpacity = 0.82f;
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/// <summary>The duration of indeterminate progress bar loop in milliseconds.</summary>
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public const float IndeterminateProgressbarLoopDuration = 2000f;
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/// <summary>Duration of show animation.</summary>
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public static readonly TimeSpan ShowAnimationDuration = TimeSpan.FromMilliseconds(300);
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/// <summary>Default duration of the notification.</summary>
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public static readonly TimeSpan DefaultDisplayDuration = TimeSpan.FromSeconds(3);
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/// <summary>Default duration of the notification.</summary>
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/// <summary>Default duration of the notification, after the mouse cursor leaves the notification window.</summary>
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public static readonly TimeSpan DefaultHoverExtendDuration = TimeSpan.FromSeconds(3);
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/// <summary>Duration of hide animation.</summary>
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public static readonly TimeSpan HideAnimationDuration = TimeSpan.FromMilliseconds(300);
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/// <summary>The string to show in place of this_plugin if the notification is shown by Dalamud.</summary>
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internal const string DefaultInitiator = "Dalamud";
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/// <summary>The size of the icon.</summary>
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internal const float IconSize = 32;
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/// <summary>The background opacity of a notification window.</summary>
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internal const float BackgroundOpacity = 0.82f;
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/// <summary>The duration of indeterminate progress bar loop in milliseconds.</summary>
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internal const float IndeterminateProgressbarLoopDuration = 2000f;
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/// <summary>Duration of show animation.</summary>
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internal static readonly TimeSpan ShowAnimationDuration = TimeSpan.FromMilliseconds(300);
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/// <summary>Duration of hide animation.</summary>
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public static readonly TimeSpan ProgressAnimationDuration = TimeSpan.FromMilliseconds(200);
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internal static readonly TimeSpan HideAnimationDuration = TimeSpan.FromMilliseconds(300);
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/// <summary>Duration of hide animation.</summary>
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internal static readonly TimeSpan ProgressAnimationDuration = TimeSpan.FromMilliseconds(200);
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/// <summary>Text color for the when.</summary>
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public static readonly Vector4 WhenTextColor = new(0.8f, 0.8f, 0.8f, 1f);
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internal static readonly Vector4 WhenTextColor = new(0.8f, 0.8f, 0.8f, 1f);
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/// <summary>Text color for the close button [X].</summary>
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public static readonly Vector4 CloseTextColor = new(0.8f, 0.8f, 0.8f, 1f);
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internal static readonly Vector4 CloseTextColor = new(0.8f, 0.8f, 0.8f, 1f);
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/// <summary>Text color for the title.</summary>
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public static readonly Vector4 TitleTextColor = new(1f, 1f, 1f, 1f);
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internal static readonly Vector4 TitleTextColor = new(1f, 1f, 1f, 1f);
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/// <summary>Text color for the name of the initiator.</summary>
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public static readonly Vector4 BlameTextColor = new(0.8f, 0.8f, 0.8f, 1f);
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internal static readonly Vector4 BlameTextColor = new(0.8f, 0.8f, 0.8f, 1f);
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/// <summary>Text color for the body.</summary>
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public static readonly Vector4 BodyTextColor = new(0.9f, 0.9f, 0.9f, 1f);
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internal static readonly Vector4 BodyTextColor = new(0.9f, 0.9f, 0.9f, 1f);
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/// <summary>Gets the relative time format strings.</summary>
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private static readonly (TimeSpan MinSpan, string? FormatString)[] RelativeFormatStrings =
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@ -77,32 +77,32 @@ internal static class NotificationConstants
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};
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/// <summary>Gets the scaled padding of the window (dot(.) in the above diagram).</summary>
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public static float ScaledWindowPadding => MathF.Round(16 * ImGuiHelpers.GlobalScale);
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internal static float ScaledWindowPadding => MathF.Round(16 * ImGuiHelpers.GlobalScale);
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/// <summary>Gets the distance from the right bottom border of the viewport
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/// to the right bottom border of a notification window.
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/// </summary>
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public static float ScaledViewportEdgeMargin => MathF.Round(20 * ImGuiHelpers.GlobalScale);
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internal static float ScaledViewportEdgeMargin => MathF.Round(20 * ImGuiHelpers.GlobalScale);
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/// <summary>Gets the scaled gap between two notification windows.</summary>
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public static float ScaledWindowGap => MathF.Round(10 * ImGuiHelpers.GlobalScale);
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internal static float ScaledWindowGap => MathF.Round(10 * ImGuiHelpers.GlobalScale);
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/// <summary>Gets the scaled gap between components.</summary>
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public static float ScaledComponentGap => MathF.Round(5 * ImGuiHelpers.GlobalScale);
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internal static float ScaledComponentGap => MathF.Round(5 * ImGuiHelpers.GlobalScale);
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/// <summary>Gets the scaled size of the icon.</summary>
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public static float ScaledIconSize => MathF.Round(IconSize * ImGuiHelpers.GlobalScale);
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internal static float ScaledIconSize => MathF.Round(IconSize * ImGuiHelpers.GlobalScale);
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/// <summary>Gets the height of the expiry progress bar.</summary>
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public static float ScaledExpiryProgressBarHeight => MathF.Round(2 * ImGuiHelpers.GlobalScale);
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internal static float ScaledExpiryProgressBarHeight => MathF.Round(2 * ImGuiHelpers.GlobalScale);
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/// <summary>Gets the string format of the initiator name field, if the initiator is unloaded.</summary>
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public static string UnloadedInitiatorNameFormat => "{0} (unloaded)";
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internal static string UnloadedInitiatorNameFormat => "{0} (unloaded)";
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/// <summary>Formats an instance of <see cref="DateTime"/> as a relative time.</summary>
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/// <param name="when">When.</param>
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/// <returns>The formatted string.</returns>
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public static string FormatRelativeDateTime(this DateTime when)
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internal static string FormatRelativeDateTime(this DateTime when)
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{
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var ts = DateTime.Now - when;
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foreach (var (minSpan, formatString) in RelativeFormatStrings)
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@ -120,5 +120,5 @@ internal static class NotificationConstants
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/// <summary>Formats an instance of <see cref="DateTime"/> as an absolute time.</summary>
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/// <param name="when">When.</param>
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/// <returns>The formatted string.</returns>
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public static string FormatAbsoluteDateTime(this DateTime when) => $"{when:G}";
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internal static string FormatAbsoluteDateTime(this DateTime when) => $"{when:G}";
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}
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@ -2,6 +2,7 @@
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using System.Threading.Tasks;
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using Dalamud.Game.Text;
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using Dalamud.Interface.ImGuiNotification;
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using Dalamud.Interface.ImGuiNotification.IconSource;
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using Dalamud.Interface.ImGuiNotification.Internal;
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using Dalamud.Interface.Internal.Notifications;
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