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feat: add gauge data kind to data window
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parent
ed897701b2
commit
e349c8e1c9
1 changed files with 9 additions and 2 deletions
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@ -7,6 +7,7 @@ using Dalamud.Game.Chat;
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using Dalamud.Game.ClientState;
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using Dalamud.Game.ClientState.Actors.Types;
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using Dalamud.Game.ClientState.Actors.Types.NonPlayer;
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using Dalamud.Game.ClientState.Structs.JobGauge;
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using Dalamud.Plugin;
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using ImGuiNET;
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using JetBrains.Annotations;
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@ -58,8 +59,8 @@ namespace Dalamud.Interface
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ImGui.SameLine();
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var copy = ImGui.Button("Copy all");
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ImGui.SameLine();
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ImGui.Combo("Data kind", ref this.currentKind, new[] {"ServerOpCode", "ContentFinderCondition", "Actor Table", "Font Test", "Party List", "Plugin IPC", "Condition"},
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7);
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ImGui.Combo("Data kind", ref this.currentKind, new[] {"ServerOpCode", "ContentFinderCondition", "Actor Table", "Font Test", "Party List", "Plugin IPC", "Condition", "Gauge"},
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8);
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ImGui.BeginChild("scrolling", new Vector2(0, 0), false, ImGuiWindowFlags.HorizontalScrollbar);
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@ -249,6 +250,12 @@ namespace Dalamud.Interface
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ImGui.Text("None. Talk to a shop NPC or visit a market board to find out more!!!!!!!");
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}
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break;
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case 7:
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var gauge = this.dalamud.ClientState.JobGauges.Get<ASTGauge>();
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ImGui.Text($"Moon: {gauge.ContainsSeal(SealType.MOON)} Drawn: {gauge.DrawnCard()}");
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break;
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}
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else
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