Extra note

This commit is contained in:
Soreepeong 2023-12-02 10:23:36 +09:00
parent 1039c1eb8a
commit e4370ed5d3

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@ -108,7 +108,9 @@ public unsafe struct GameInventoryItem : IEquatable<GameInventoryItem>
/// <summary>
/// Gets the address of native inventory item in the game.<br />
/// Can be 0 if this instance of <see cref="GameInventoryItem"/> does not point to a valid set of container type and slot.
/// Can be 0 if this instance of <see cref="GameInventoryItem"/> does not point to a valid set of container type and slot.<br />
/// Note that this instance of <see cref="GameInventoryItem"/> can be a snapshot; it may not necessarily match the
/// data you can query from the game using this address value.
/// </summary>
public nint NativeAddress
{