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fix: only PanicOnSheetChecksumMismatch when running in Debug
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parent
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commit
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1 changed files with 19 additions and 14 deletions
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@ -80,21 +80,26 @@ namespace Dalamud.Data
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Log.Verbose("Loaded {0} ClientOpCodes.", clientOpCodeDict.Count);
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Log.Verbose("Loaded {0} ClientOpCodes.", clientOpCodeDict.Count);
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var luminaOptions = new LuminaOptions
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var luminaOptions = new LuminaOptions {
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{
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CacheFileResources = true,
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CacheFileResources = true
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#if DEBUG
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PanicOnSheetChecksumMismatch = true,
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#else
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PanicOnSheetChecksumMismatch = false,
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#endif
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DefaultExcelLanguage = this.language switch {
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ClientLanguage.Japanese => Language.Japanese,
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ClientLanguage.English => Language.English,
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ClientLanguage.German => Language.German,
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ClientLanguage.French => Language.French,
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_ => throw new ArgumentOutOfRangeException(nameof(this.language),
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"Unknown Language: " + this.language)
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}
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};
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};
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luminaOptions.DefaultExcelLanguage = this.language switch {
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this.gameData = new Lumina.Lumina(Path.Combine(Path.GetDirectoryName(Process.GetCurrentProcess().MainModule.FileName), "sqpack"), luminaOptions);
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ClientLanguage.Japanese => Language.Japanese,
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ClientLanguage.English => Language.English,
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ClientLanguage.German => Language.German,
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ClientLanguage.French => Language.French,
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_ => throw new ArgumentOutOfRangeException(nameof(this.language),
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"Unknown Language: " + this.language)
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};
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gameData = new Lumina.Lumina(Path.Combine(Path.GetDirectoryName(Process.GetCurrentProcess().MainModule.FileName), "sqpack"), luminaOptions);
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Log.Information("Lumina is ready: {0}", gameData.DataPath);
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Log.Information("Lumina is ready: {0}", gameData.DataPath);
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@ -104,7 +109,7 @@ namespace Dalamud.Data
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{
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{
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while( true )
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while( true )
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{
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{
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gameData.ProcessFileHandleQueue();
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this.gameData.ProcessFileHandleQueue();
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Thread.Yield();
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Thread.Yield();
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}
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}
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// ReSharper disable once FunctionNeverReturns
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// ReSharper disable once FunctionNeverReturns
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