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fix: remove need for GetUiModulePtr
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parent
e50474e408
commit
e5353b943a
2 changed files with 9 additions and 5 deletions
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@ -8,7 +8,10 @@ using Serilog;
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using SharpDX;
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namespace Dalamud.Game.Internal.Gui {
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public sealed class GameGui : IDisposable {
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public sealed class GameGui : IDisposable
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{
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private readonly Dalamud dalamud;
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private GameGuiAddressResolver Address { get; }
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public ChatGui Chat { get; private set; }
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@ -100,7 +103,10 @@ namespace Dalamud.Game.Internal.Gui {
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/// </summary>
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public EventHandler<HoveredAction> HoveredActionChanged { get; set; }
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public GameGui(IntPtr baseAddress, SigScanner scanner, Dalamud dalamud) {
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public GameGui(IntPtr baseAddress, SigScanner scanner, Dalamud dalamud)
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{
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this.dalamud = dalamud;
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Address = new GameGuiAddressResolver(baseAddress);
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Address.Setup(scanner);
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@ -424,7 +430,7 @@ namespace Dalamud.Game.Internal.Gui {
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/// <returns>IntPtr pointing to UI module</returns>
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public IntPtr GetUIModule()
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{
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return this.getUiModule(Marshal.ReadIntPtr(Address.GetUIModulePtr));
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return this.getUiModule(this.dalamud.Framework.Address.BaseAddress);
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}
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/// <summary>
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@ -20,7 +20,6 @@ namespace Dalamud.Game.Internal.Gui {
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public IntPtr GetBaseUIObject { get; private set; }
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public IntPtr GetUIObjectByName { get; private set; }
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public IntPtr GetUIModule { get; private set; }
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public IntPtr GetUIModulePtr { get; private set; }
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public GameGuiAddressResolver(IntPtr baseAddress) {
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BaseAddress = baseAddress;
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@ -48,7 +47,6 @@ namespace Dalamud.Game.Internal.Gui {
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GetBaseUIObject = sig.ScanText("E8 ?? ?? ?? ?? 41 B8 01 00 00 00 48 8D 15 ?? ?? ?? ?? 48 8B 48 20 E8 ?? ?? ?? ?? 48 8B CF");
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GetUIObjectByName = sig.ScanText("E8 ?? ?? ?? ?? 48 8B CF 48 89 87 ?? ?? 00 00 E8 ?? ?? ?? ?? 41 B8 01 00 00 00");
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GetUIModule = sig.ScanText("E8 ?? ?? ?? ?? 83 3B 01");
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GetUIModulePtr = sig.GetStaticAddressFromSig("48 8B 0D ?? ?? ?? ?? 48 8D 54 24 ?? 48 83 C1 10 E8 ?? ?? ?? ??");
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}
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}
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}
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