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https://github.com/goatcorp/Dalamud.git
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Merge branch 'master' into fix/rx-net-performance
This commit is contained in:
commit
e53932b234
4 changed files with 109 additions and 57 deletions
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@ -9,7 +9,6 @@ using System.Threading.Tasks;
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using Dalamud.Configuration.Internal;
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using Dalamud.Configuration.Internal;
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using Dalamud.Game.Gui;
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using Dalamud.Game.Gui;
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using Dalamud.Game.Gui.Toast;
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using Dalamud.Game.Gui.Toast;
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using Dalamud.Game.Network;
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using Dalamud.Hooking;
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using Dalamud.Hooking;
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using Dalamud.IoC;
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using Dalamud.IoC;
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using Dalamud.IoC.Internal;
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using Dalamud.IoC.Internal;
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@ -29,6 +28,7 @@ public sealed class Framework : IDisposable, IServiceType
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private static Stopwatch statsStopwatch = new();
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private static Stopwatch statsStopwatch = new();
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private readonly Stopwatch updateStopwatch = new();
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private readonly Stopwatch updateStopwatch = new();
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private readonly HitchDetector hitchDetector = new("FrameworkUpdate", 20);
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private readonly Hook<OnUpdateDetour> updateHook;
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private readonly Hook<OnUpdateDetour> updateHook;
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private readonly Hook<OnRealDestroyDelegate> destroyHook;
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private readonly Hook<OnRealDestroyDelegate> destroyHook;
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@ -368,18 +368,18 @@ public sealed class Framework : IDisposable, IServiceType
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ThreadSafety.MarkMainThread();
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ThreadSafety.MarkMainThread();
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this.hitchDetector.Start();
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try
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try
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{
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{
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var chatGui = Service<ChatGui>.GetNullable();
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var chatGui = Service<ChatGui>.GetNullable();
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var toastGui = Service<ToastGui>.GetNullable();
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var toastGui = Service<ToastGui>.GetNullable();
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var gameNetwork = Service<GameNetwork>.GetNullable();
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var config = Service<DalamudConfiguration>.GetNullable();
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var config = Service<DalamudConfiguration>.GetNullable();
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if (chatGui == null || toastGui == null || gameNetwork == null)
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if (chatGui == null || toastGui == null)
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goto original;
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goto original;
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chatGui.UpdateQueue();
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chatGui.UpdateQueue();
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toastGui.UpdateQueue();
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toastGui.UpdateQueue();
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gameNetwork.UpdateQueue();
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config?.Update();
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config?.Update();
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}
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}
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@ -397,7 +397,31 @@ public sealed class Framework : IDisposable, IServiceType
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this.LastUpdate = DateTime.Now;
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this.LastUpdate = DateTime.Now;
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this.LastUpdateUTC = DateTime.UtcNow;
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this.LastUpdateUTC = DateTime.UtcNow;
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this.RunPendingTickTasks();
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void AddToStats(string key, double ms)
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{
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if (!StatsHistory.ContainsKey(key))
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StatsHistory.Add(key, new List<double>());
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StatsHistory[key].Add(ms);
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if (StatsHistory[key].Count > 1000)
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{
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StatsHistory[key].RemoveRange(0, StatsHistory[key].Count - 1000);
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}
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}
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if (StatsEnabled)
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{
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statsStopwatch.Restart();
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this.RunPendingTickTasks();
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statsStopwatch.Stop();
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AddToStats(nameof(this.RunPendingTickTasks), statsStopwatch.Elapsed.TotalMilliseconds);
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}
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else
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{
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this.RunPendingTickTasks();
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}
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if (StatsEnabled && this.Update != null)
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if (StatsEnabled && this.Update != null)
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{
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{
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@ -424,20 +448,15 @@ public sealed class Framework : IDisposable, IServiceType
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if (notUpdated.Contains(key))
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if (notUpdated.Contains(key))
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notUpdated.Remove(key);
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notUpdated.Remove(key);
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if (!StatsHistory.ContainsKey(key))
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AddToStats(key, statsStopwatch.Elapsed.TotalMilliseconds);
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StatsHistory.Add(key, new List<double>());
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StatsHistory[key].Add(statsStopwatch.Elapsed.TotalMilliseconds);
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if (StatsHistory[key].Count > 1000)
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{
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StatsHistory[key].RemoveRange(0, StatsHistory[key].Count - 1000);
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}
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}
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}
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// Cleanup handlers that are no longer being called
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// Cleanup handlers that are no longer being called
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foreach (var key in notUpdated)
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foreach (var key in notUpdated)
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{
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{
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if (key == nameof(this.RunPendingTickTasks))
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continue;
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if (StatsHistory[key].Count > 0)
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if (StatsHistory[key].Count > 0)
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{
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{
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StatsHistory[key].RemoveAt(0);
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StatsHistory[key].RemoveAt(0);
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@ -454,6 +473,8 @@ public sealed class Framework : IDisposable, IServiceType
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}
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}
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}
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}
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this.hitchDetector.Stop();
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original:
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original:
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return this.updateHook.OriginalDisposeSafe(framework);
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return this.updateHook.OriginalDisposeSafe(framework);
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}
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}
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@ -5,6 +5,7 @@ using System.Runtime.InteropServices;
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using Dalamud.Hooking;
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using Dalamud.Hooking;
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using Dalamud.IoC;
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using Dalamud.IoC;
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using Dalamud.IoC.Internal;
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using Dalamud.IoC.Internal;
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using Dalamud.Utility;
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using Serilog;
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using Serilog;
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namespace Dalamud.Game.Network;
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namespace Dalamud.Game.Network;
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@ -20,7 +21,9 @@ public sealed class GameNetwork : IDisposable, IServiceType
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private readonly GameNetworkAddressResolver address;
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private readonly GameNetworkAddressResolver address;
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private readonly Hook<ProcessZonePacketDownDelegate> processZonePacketDownHook;
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private readonly Hook<ProcessZonePacketDownDelegate> processZonePacketDownHook;
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private readonly Hook<ProcessZonePacketUpDelegate> processZonePacketUpHook;
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private readonly Hook<ProcessZonePacketUpDelegate> processZonePacketUpHook;
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private readonly Queue<byte[]> zoneInjectQueue = new();
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private readonly HitchDetector hitchDetectorUp = new("GameNetworkUp");
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private readonly HitchDetector hitchDetectorDown = new("GameNetworkDown");
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private IntPtr baseAddress;
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private IntPtr baseAddress;
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@ -68,27 +71,6 @@ public sealed class GameNetwork : IDisposable, IServiceType
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this.processZonePacketUpHook.Dispose();
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this.processZonePacketUpHook.Dispose();
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}
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}
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/// <summary>
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/// Process a chat queue.
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/// </summary>
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internal void UpdateQueue()
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{
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while (this.zoneInjectQueue.Count > 0)
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{
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var packetData = this.zoneInjectQueue.Dequeue();
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var unmanagedPacketData = Marshal.AllocHGlobal(packetData.Length);
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Marshal.Copy(packetData, 0, unmanagedPacketData, packetData.Length);
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if (this.baseAddress != IntPtr.Zero)
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{
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this.processZonePacketDownHook.Original(this.baseAddress, 0, unmanagedPacketData);
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}
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Marshal.FreeHGlobal(unmanagedPacketData);
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}
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}
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[ServiceManager.CallWhenServicesReady]
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[ServiceManager.CallWhenServicesReady]
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private void ContinueConstruction()
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private void ContinueConstruction()
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{
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{
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@ -100,6 +82,8 @@ public sealed class GameNetwork : IDisposable, IServiceType
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{
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{
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this.baseAddress = a;
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this.baseAddress = a;
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this.hitchDetectorDown.Start();
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// Go back 0x10 to get back to the start of the packet header
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// Go back 0x10 to get back to the start of the packet header
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dataPtr -= 0x10;
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dataPtr -= 0x10;
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@ -128,10 +112,14 @@ public sealed class GameNetwork : IDisposable, IServiceType
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this.processZonePacketDownHook.Original(a, targetId, dataPtr + 0x10);
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this.processZonePacketDownHook.Original(a, targetId, dataPtr + 0x10);
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}
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}
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this.hitchDetectorDown.Stop();
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}
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}
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private byte ProcessZonePacketUpDetour(IntPtr a1, IntPtr dataPtr, IntPtr a3, byte a4)
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private byte ProcessZonePacketUpDetour(IntPtr a1, IntPtr dataPtr, IntPtr a3, byte a4)
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{
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{
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this.hitchDetectorUp.Start();
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try
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try
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{
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{
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// Call events
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// Call events
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@ -155,27 +143,8 @@ public sealed class GameNetwork : IDisposable, IServiceType
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Log.Error(ex, "Exception on ProcessZonePacketUp hook. Header: " + header);
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Log.Error(ex, "Exception on ProcessZonePacketUp hook. Header: " + header);
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}
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}
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this.hitchDetectorUp.Stop();
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return this.processZonePacketUpHook.Original(a1, dataPtr, a3, a4);
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return this.processZonePacketUpHook.Original(a1, dataPtr, a3, a4);
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}
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}
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// private void InjectZoneProtoPacket(byte[] data)
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// {
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// this.zoneInjectQueue.Enqueue(data);
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// }
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// private void InjectActorControl(short cat, int param1)
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// {
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// var packetData = new byte[]
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// {
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// 0x14, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x17, 0x7C, 0xC5, 0x5D, 0x00, 0x00, 0x00, 0x00,
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// 0x05, 0x00, 0x48, 0xB2, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x43, 0x7F, 0x00, 0x00,
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// };
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//
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// BitConverter.GetBytes((short)cat).CopyTo(packetData, 0x10);
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//
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// BitConverter.GetBytes((uint)param1).CopyTo(packetData, 0x14);
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//
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// this.InjectZoneProtoPacket(packetData);
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// }
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}
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}
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@ -26,6 +26,7 @@ namespace Dalamud.Interface;
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public sealed class UiBuilder : IDisposable
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public sealed class UiBuilder : IDisposable
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{
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{
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private readonly Stopwatch stopwatch;
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private readonly Stopwatch stopwatch;
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private readonly HitchDetector hitchDetector;
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private readonly string namespaceName;
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private readonly string namespaceName;
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private readonly InterfaceManager interfaceManager = Service<InterfaceManager>.Get();
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private readonly InterfaceManager interfaceManager = Service<InterfaceManager>.Get();
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private readonly GameFontManager gameFontManager = Service<GameFontManager>.Get();
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private readonly GameFontManager gameFontManager = Service<GameFontManager>.Get();
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@ -41,6 +42,7 @@ public sealed class UiBuilder : IDisposable
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internal UiBuilder(string namespaceName)
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internal UiBuilder(string namespaceName)
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{
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{
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this.stopwatch = new Stopwatch();
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this.stopwatch = new Stopwatch();
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this.hitchDetector = new HitchDetector($"UiBuilder({namespaceName})", 15.0f);
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this.namespaceName = namespaceName;
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this.namespaceName = namespaceName;
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this.interfaceManager.Draw += this.OnDraw;
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this.interfaceManager.Draw += this.OnDraw;
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@ -415,6 +417,8 @@ public sealed class UiBuilder : IDisposable
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private void OnDraw()
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private void OnDraw()
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{
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{
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this.hitchDetector.Start();
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var configuration = Service<DalamudConfiguration>.Get();
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var configuration = Service<DalamudConfiguration>.Get();
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var gameGui = Service<GameGui>.GetNullable();
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var gameGui = Service<GameGui>.GetNullable();
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if (gameGui == null)
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if (gameGui == null)
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@ -501,6 +505,8 @@ public sealed class UiBuilder : IDisposable
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}
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}
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ImGui.PopID();
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ImGui.PopID();
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this.hitchDetector.Stop();
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}
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}
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private void OnBuildFonts()
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private void OnBuildFonts()
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56
Dalamud/Utility/HitchDetector.cs
Normal file
56
Dalamud/Utility/HitchDetector.cs
Normal file
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@ -0,0 +1,56 @@
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using System;
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using System.Diagnostics;
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using Serilog;
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namespace Dalamud.Utility;
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/// <summary>
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/// Utility class to detect hitches.
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/// </summary>
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public class HitchDetector
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{
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private readonly TimeSpan cooldownTime = TimeSpan.FromSeconds(30);
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private readonly string name;
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private readonly double millisecondsMax;
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private DateTime lastTriggeredTime;
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private Stopwatch stopwatch = new();
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/// <summary>
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/// Initializes a new instance of the <see cref="HitchDetector"/> class.
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/// </summary>
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/// <param name="name">Name to log.</param>
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/// <param name="millisecondsMax">Milliseconds to print a warning for.</param>
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public HitchDetector(string name, double millisecondsMax = 20)
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{
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this.name = name;
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this.millisecondsMax = millisecondsMax;
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this.lastTriggeredTime = DateTime.Now - this.cooldownTime;
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}
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/// <summary>
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/// Start the time tracking.
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/// </summary>
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public void Start()
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{
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this.stopwatch.Restart();
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}
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/// <summary>
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/// Stop the time tracking, and print a warning, if applicable.
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/// </summary>
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public void Stop()
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{
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this.stopwatch.Stop();
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if (this.stopwatch.Elapsed.TotalMilliseconds > this.millisecondsMax &&
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DateTime.Now - this.lastTriggeredTime > this.cooldownTime)
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{
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Log.Warning("[HITCH] Long {Name} detected, {Total}ms > {Max}ms - check in the plugin stats window.", this.name, this.stopwatch.Elapsed.TotalMilliseconds, this.millisecondsMax);
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this.lastTriggeredTime = DateTime.Now;
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}
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}
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||||||
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}
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