Regenerate bindings

This commit is contained in:
goaaats 2025-07-20 01:23:58 +02:00
parent 6078c42963
commit e559ae6b20
310 changed files with 361033 additions and 717041 deletions

View file

@ -20,17 +20,17 @@ namespace Dalamud.Bindings.ImGui
public enum ImGuiItemFlags : int
{
/// <summary>
/// (Default)<br/>
/// To be documented.
/// </summary>
None = unchecked(0),
/// <summary>
/// false Disable keyboard tabbing. This is a "lighter" version of ImGuiItemFlags_NoNav.<br/>
/// To be documented.
/// </summary>
NoTabStop = unchecked(1),
/// <summary>
/// false Any button-like behavior will have repeat mode enabled (based on io.KeyRepeatDelay and io.KeyRepeatRate values). Note that you can also call IsItemActive() after any button to tell if it is being held.<br/>
/// To be documented.
/// </summary>
ButtonRepeat = unchecked(2),
@ -40,12 +40,12 @@ namespace Dalamud.Bindings.ImGui
Disabled = unchecked(4),
/// <summary>
/// false Disable any form of focusing (keyboardgamepad directional navigation and SetKeyboardFocusHere() calls).<br/>
/// To be documented.
/// </summary>
NoNav = unchecked(8),
/// <summary>
/// false Disable item being a candidate for default focus (e.g. used by title bar items).<br/>
/// To be documented.
/// </summary>
NoNavDefaultFocus = unchecked(16),