From e62984d270ab66e0e84ee3b90628370fca9ebf25 Mon Sep 17 00:00:00 2001 From: goat <16760685+goaaats@users.noreply.github.com> Date: Mon, 14 Feb 2022 01:53:26 +0100 Subject: [PATCH] fix: run HandleRemovedNodes inbetween devplugin reloads --- Dalamud/Plugin/Internal/LocalPlugin.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Dalamud/Plugin/Internal/LocalPlugin.cs b/Dalamud/Plugin/Internal/LocalPlugin.cs index f6372ecfd..ba6297103 100644 --- a/Dalamud/Plugin/Internal/LocalPlugin.cs +++ b/Dalamud/Plugin/Internal/LocalPlugin.cs @@ -5,6 +5,7 @@ using System.Reflection; using Dalamud.Configuration.Internal; using Dalamud.Game; +using Dalamud.Game.Gui.Dtr; using Dalamud.IoC.Internal; using Dalamud.Logging.Internal; using Dalamud.Plugin.Internal.Exceptions; @@ -416,6 +417,11 @@ namespace Dalamud.Plugin.Internal public void Reload() { this.Unload(true); + + // We need to handle removed DTR nodes here, as otherwise, plugins will not be able to re-add their bar entries after updates. + var dtr = Service.Get(); + dtr.HandleRemovedNodes(); + this.Load(PluginLoadReason.Reload, true); }