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feat: warn if texture changes size between reloads
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1 changed files with 6 additions and 1 deletions
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@ -294,7 +294,12 @@ internal class TextureManager : IDisposable, IServiceType, ITextureSubstitutionP
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if (wrap == null)
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throw new Exception("Could not create texture");
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info.Extents = new Vector2(wrap.Width, wrap.Height);
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// TODO: We could support this, but I don't think it's worth it at the moment.
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var extents = new Vector2(wrap.Width, wrap.Height);
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if (info.Extents != Vector2.Zero && info.Extents != extents)
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Log.Warning("Texture at {Path} changed size between reloads, this is currently not supported.", path);
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info.Extents = extents;
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}
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catch (Exception e)
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{
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