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https://github.com/goatcorp/Dalamud.git
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Don't throw on ActorTable error
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parent
799f5ef634
commit
e75841deb9
4 changed files with 22 additions and 6 deletions
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@ -1,4 +1,4 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup Label="Target">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<TargetFramework>net471</TargetFramework>
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@ -14,9 +14,9 @@
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</PropertyGroup>
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<PropertyGroup Label="Feature">
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AssemblyVersion>2.4.0.0</AssemblyVersion>
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<Version>2.4.0</Version>
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<FileVersion>2.4.0.0</FileVersion>
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<AssemblyVersion>2.5.0.0</AssemblyVersion>
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<Version>2.5.0</Version>
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<FileVersion>2.5.0.0</FileVersion>
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</PropertyGroup>
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<ItemGroup Label="Resources">
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<None Include="$(SolutionDir)/Resources/**/*" CopyToOutputDirectory="PreserveNewest" Visible="false" />
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@ -65,11 +65,17 @@ namespace Dalamud.Game {
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private void ChatOnOnChatMessage(XivChatType type, uint senderId, string sender, ref string message,
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ref bool isHandled) {
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if (type == XivChatType.Notice && !this.hasSeenLoadingMsg) {
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this.dalamud.Framework.Gui.Chat.Print("XIVLauncher in-game addon loaded.");
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this.hasSeenLoadingMsg = true;
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}
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#if !DEBUG
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if (!this.hasSeenLoadingMsg)
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return;
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#endif
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var matched = this.rmtRegex.IsMatch(message);
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if (matched) {
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// This seems to be a RMT ad - let's not show it
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@ -40,7 +40,7 @@ namespace Dalamud.Game.ClientState.Actors {
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//Log.Information("Actor at {0}", offset.ToString());
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if (offset == IntPtr.Zero)
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throw new Exception($"Actor slot at index {index} is invalid");
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return null;
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var actorStruct = Marshal.PtrToStructure<Structs.Actor>(offset);
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@ -33,7 +33,17 @@ namespace Dalamud.Game.ClientState
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/// The local player character, if one is present.
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/// </summary>
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//public PlayerCharacter LocalPlayer { get; private set; }
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public PlayerCharacter LocalPlayer => (PlayerCharacter) this.Actors[0];
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public PlayerCharacter LocalPlayer {
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get {
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var actor = this.Actors[0];
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if (actor is PlayerCharacter pc)
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return pc;
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return null;
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}
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}
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//public PlayerCharacter LocalPlayer => null;
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/// <summary>
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/// The content ID of the local character.
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