diff --git a/Dalamud/Game/Chat/SeStringHandling/Payload.cs b/Dalamud/Game/Chat/SeStringHandling/Payload.cs
index 9d3d441f3..9d35f4c8c 100644
--- a/Dalamud/Game/Chat/SeStringHandling/Payload.cs
+++ b/Dalamud/Game/Chat/SeStringHandling/Payload.cs
@@ -130,6 +130,10 @@ namespace Dalamud.Game.Chat.SeStringHandling
payload = new EmphasisItalicPayload();
break;
+ case SeStringChunkType.SeHyphen:
+ payload = SeHyphenPayload.Payload;
+ break;
+
case SeStringChunkType.Interactable:
{
var subType = (EmbeddedInfoType)reader.ReadByte();
@@ -222,6 +226,7 @@ namespace Dalamud.Game.Chat.SeStringHandling
{
Icon = 0x12,
EmphasisItalic = 0x1A,
+ SeHyphen = 0x1F,
Interactable = 0x27,
AutoTranslateKey = 0x2E,
UIForeground = 0x48,
diff --git a/Dalamud/Game/Chat/SeStringHandling/PayloadType.cs b/Dalamud/Game/Chat/SeStringHandling/PayloadType.cs
index 6d8a3de1b..b18bd870a 100644
--- a/Dalamud/Game/Chat/SeStringHandling/PayloadType.cs
+++ b/Dalamud/Game/Chat/SeStringHandling/PayloadType.cs
@@ -57,6 +57,7 @@ namespace Dalamud.Game.Chat.SeStringHandling
///
/// An SeString payload representing any data we don't handle.
///
- Unknown
+ Unknown,
+ SeHyphen,
}
}
diff --git a/Dalamud/Game/Chat/SeStringHandling/Payloads/SeHyphenPayload.cs b/Dalamud/Game/Chat/SeStringHandling/Payloads/SeHyphenPayload.cs
new file mode 100644
index 000000000..7b2fcbf26
--- /dev/null
+++ b/Dalamud/Game/Chat/SeStringHandling/Payloads/SeHyphenPayload.cs
@@ -0,0 +1,30 @@
+using System.IO;
+
+namespace Dalamud.Game.Chat.SeStringHandling.Payloads {
+ ///
+ /// A wrapped '–'
+ ///
+ public class SeHyphenPayload : Payload, ITextProvider {
+
+ ///
+ /// Instance of SeHyphenPayload
+ ///
+ public static SeHyphenPayload Payload => new SeHyphenPayload();
+
+ ///
+ public override PayloadType Type => PayloadType.SeHyphen;
+
+ private readonly byte[] bytes = {START_BYTE, (byte) SeStringChunkType.SeHyphen, 0x01, END_BYTE};
+
+ ///
+ protected override byte[] EncodeImpl() => this.bytes;
+
+ ///
+ protected override void DecodeImpl(BinaryReader reader, long endOfStream) { }
+
+ ///
+ /// Just a '–'
+ ///
+ public string Text => "–";
+ }
+}