From e7e58aebf941e74aa5c9628201e58693df2e0c69 Mon Sep 17 00:00:00 2001 From: goat <16760685+goaaats@users.noreply.github.com> Date: Wed, 14 Jul 2021 03:36:19 +0200 Subject: [PATCH] fix(TargetManager): Mark target getters CanBeNull --- Dalamud/Game/ClientState/Actors/Targets.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Dalamud/Game/ClientState/Actors/Targets.cs b/Dalamud/Game/ClientState/Actors/Targets.cs index 49ec02095..98f36d4e3 100644 --- a/Dalamud/Game/ClientState/Actors/Targets.cs +++ b/Dalamud/Game/ClientState/Actors/Targets.cs @@ -28,26 +28,31 @@ namespace Dalamud.Game.ClientState.Actors /// /// Gets the current target. /// + [CanBeNull] public Actor CurrentTarget => this.GetActorByOffset(TargetOffsets.CurrentTarget); /// /// Gets the mouseover target. /// + [CanBeNull] public Actor MouseOverTarget => this.GetActorByOffset(TargetOffsets.MouseOverTarget); /// /// Gets the focus target. /// + [CanBeNull] public Actor FocusTarget => this.GetActorByOffset(TargetOffsets.FocusTarget); /// /// Gets the previous target. /// + [CanBeNull] public Actor PreviousTarget => this.GetActorByOffset(TargetOffsets.PreviousTarget); /// /// Gets the soft target. /// + [CanBeNull] public Actor SoftTarget => this.GetActorByOffset(TargetOffsets.SoftTarget); ///