From e7e58aebf941e74aa5c9628201e58693df2e0c69 Mon Sep 17 00:00:00 2001
From: goat <16760685+goaaats@users.noreply.github.com>
Date: Wed, 14 Jul 2021 03:36:19 +0200
Subject: [PATCH] fix(TargetManager): Mark target getters CanBeNull
---
Dalamud/Game/ClientState/Actors/Targets.cs | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/Dalamud/Game/ClientState/Actors/Targets.cs b/Dalamud/Game/ClientState/Actors/Targets.cs
index 49ec02095..98f36d4e3 100644
--- a/Dalamud/Game/ClientState/Actors/Targets.cs
+++ b/Dalamud/Game/ClientState/Actors/Targets.cs
@@ -28,26 +28,31 @@ namespace Dalamud.Game.ClientState.Actors
///
/// Gets the current target.
///
+ [CanBeNull]
public Actor CurrentTarget => this.GetActorByOffset(TargetOffsets.CurrentTarget);
///
/// Gets the mouseover target.
///
+ [CanBeNull]
public Actor MouseOverTarget => this.GetActorByOffset(TargetOffsets.MouseOverTarget);
///
/// Gets the focus target.
///
+ [CanBeNull]
public Actor FocusTarget => this.GetActorByOffset(TargetOffsets.FocusTarget);
///
/// Gets the previous target.
///
+ [CanBeNull]
public Actor PreviousTarget => this.GetActorByOffset(TargetOffsets.PreviousTarget);
///
/// Gets the soft target.
///
+ [CanBeNull]
public Actor SoftTarget => this.GetActorByOffset(TargetOffsets.SoftTarget);
///