diff --git a/Dalamud.Injector/EntryPoint.cs b/Dalamud.Injector/EntryPoint.cs
index 48d86d160..e25dc1471 100644
--- a/Dalamud.Injector/EntryPoint.cs
+++ b/Dalamud.Injector/EntryPoint.cs
@@ -450,7 +450,7 @@ namespace Dalamud.Injector
{
try
{
- NativeAclFix.ClaimSeDebug();
+ GameStart.ClaimSeDebug();
Log.Information("SeDebugPrivilege claimed.");
}
catch (Win32Exception e2)
@@ -593,7 +593,7 @@ namespace Dalamud.Injector
}
var gameArgumentString = string.Join(" ", gameArguments.Select(x => EncodeParameterArgument(x)));
- var process = NativeAclFix.LaunchGame(Path.GetDirectoryName(gamePath), gamePath, gameArgumentString, noFixAcl, (Process p) =>
+ var process = GameStart.LaunchGame(Path.GetDirectoryName(gamePath), gamePath, gameArgumentString, noFixAcl, (Process p) =>
{
if (!withoutDalamud && mode == "entrypoint")
{
@@ -696,7 +696,7 @@ namespace Dalamud.Injector
{
try
{
- NativeAclFix.CopyAclFromSelfToTargetProcess(process.SafeHandle.DangerousGetHandle());
+ GameStart.CopyAclFromSelfToTargetProcess(process.SafeHandle.DangerousGetHandle());
}
catch (Win32Exception e1)
{
diff --git a/Dalamud.Injector/NativeAclFix.cs b/Dalamud.Injector/GameStart.cs
similarity index 99%
rename from Dalamud.Injector/NativeAclFix.cs
rename to Dalamud.Injector/GameStart.cs
index 5f14bce26..e924fad23 100644
--- a/Dalamud.Injector/NativeAclFix.cs
+++ b/Dalamud.Injector/GameStart.cs
@@ -12,9 +12,9 @@ using Serilog;
namespace Dalamud.Injector
{
///
- /// Class responsible for stripping ACL protections from processes.
+ /// Class responsible for starting the game and stripping ACL protections from processes.
///
- public static class NativeAclFix
+ public static class GameStart
{
///
/// Start a process without ACL protections.