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feat: coloring and row/page numbering for IME
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parent
2d3e225e2c
commit
ea5694ee79
2 changed files with 68 additions and 33 deletions
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@ -37,13 +37,18 @@ namespace Dalamud.Game.Gui.Internal
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/// </summary>
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internal bool IsEnabled { get; private set; }
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/// <summary>
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/// Gets the index of the first imm candidate in relation to the full list.
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/// </summary>
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internal CandidateList ImmCandNative { get; private set; } = default;
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/// <summary>
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/// Gets the imm candidates.
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/// </summary>
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internal List<string> ImmCand { get; private set; } = new();
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/// <summary>
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/// Gets the imm component.
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/// Gets the selected imm component.
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/// </summary>
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internal string ImmComp { get; private set; } = string.Empty;
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@ -110,45 +115,47 @@ namespace Dalamud.Game.Gui.Internal
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return 0;
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var size = ImmGetCandidateListW(hIMC, 0, IntPtr.Zero, 0);
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if (size > 0)
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if (size == 0)
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break;
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var candlistPtr = Marshal.AllocHGlobal((int)size);
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size = ImmGetCandidateListW(hIMC, 0, candlistPtr, (uint)size);
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var candlist = this.ImmCandNative = Marshal.PtrToStructure<CandidateList>(candlistPtr);
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var pageSize = candlist.PageSize;
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var candCount = candlist.Count;
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if (pageSize > 0 && candCount > 1)
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{
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var candlistPtr = Marshal.AllocHGlobal((int)size);
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size = ImmGetCandidateListW(hIMC, 0, candlistPtr, (uint)size);
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var candlist = Marshal.PtrToStructure<CandidateList>(candlistPtr);
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var pageSize = candlist.PageSize;
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var candCount = candlist.Count;
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if (pageSize > 0 && candCount > 1)
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var dwOffsets = new int[candCount];
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for (var i = 0; i < candCount; i++)
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{
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var dwOffsets = new int[candCount];
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for (var i = 0; i < candCount; i++)
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dwOffsets[i] = Marshal.ReadInt32(candlistPtr + ((i + 6) * sizeof(int)));
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dwOffsets[i] = Marshal.ReadInt32(candlistPtr + ((i + 6) * sizeof(int)));
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}
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var pageStart = candlist.PageStart;
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// var pageEnd = pageStart + pageSize;
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var pageStart = candlist.PageStart;
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var cand = new string[pageSize];
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this.ImmCand.Clear();
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var cand = new string[pageSize];
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this.ImmCand.Clear();
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for (var i = 0; i < pageSize; i++)
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for (var i = 0; i < pageSize; i++)
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{
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var offStart = dwOffsets[i + pageStart];
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var offEnd = i + pageStart + 1 < candCount ? dwOffsets[i + pageStart + 1] : size;
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var pStrStart = candlistPtr + (int)offStart;
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var pStrEnd = candlistPtr + (int)offEnd;
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var len = (int)(pStrEnd.ToInt64() - pStrStart.ToInt64());
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if (len > 0)
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{
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var offStart = dwOffsets[i + pageStart];
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var offEnd = i + pageStart + 1 < candCount ? dwOffsets[i + pageStart + 1] : size;
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var candBytes = new byte[len];
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Marshal.Copy(pStrStart, candBytes, 0, len);
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var pStrStart = candlistPtr + (int)offStart;
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var pStrEnd = candlistPtr + (int)offEnd;
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var candStr = Encoding.Unicode.GetString(candBytes);
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cand[i] = candStr;
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var len = (int)(pStrEnd.ToInt64() - pStrStart.ToInt64());
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if (len > 0)
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{
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var candBytes = new byte[len];
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Marshal.Copy(pStrStart, candBytes, 0, len);
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var candStr = Encoding.Unicode.GetString(candBytes);
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cand[i] = candStr;
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this.ImmCand.Add(candStr);
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}
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this.ImmCand.Add(candStr);
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}
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}
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@ -158,12 +165,16 @@ namespace Dalamud.Game.Gui.Internal
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break;
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case IMECommand.OpenCandidate:
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this.ToggleWindow(true);
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this.ImmCandNative = default;
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this.ImmCand.Clear();
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break;
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case IMECommand.CloseCandidate:
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this.ToggleWindow(false);
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this.ImmCandNative = default;
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this.ImmCand.Clear();
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break;
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default:
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break;
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}
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@ -188,6 +199,7 @@ namespace Dalamud.Game.Gui.Internal
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io.AddInputCharactersUTF8(lpstr);
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this.ImmComp = string.Empty;
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this.ImmCandNative = default;
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this.ImmCand.Clear();
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this.ToggleWindow(false);
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}
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