Regen cimgui

This commit is contained in:
goaaats 2025-04-07 21:49:03 +02:00
parent b8ce2d4001
commit eaadd3d136
72 changed files with 4643 additions and 4510 deletions

View file

@ -569,11 +569,16 @@ namespace Dalamud.Bindings.ImGui
/// </summary>
public ImRect DockTabItemRect;
/// <summary>
/// To be documented.
/// </summary>
public byte InheritNoInputs;
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImGuiWindow(byte* name = default, uint id = default, ImGuiWindowFlags flags = default, ImGuiWindowFlags flagsPreviousFrame = default, ImGuiWindowClass windowClass = default, ImGuiViewportP* viewport = default, uint viewportId = default, Vector2 viewportPos = default, int viewportAllowPlatformMonitorExtend = default, Vector2 pos = default, Vector2 size = default, Vector2 sizeFull = default, Vector2 contentSize = default, Vector2 contentSizeIdeal = default, Vector2 contentSizeExplicit = default, Vector2 windowPadding = default, float windowRounding = default, float windowBorderSize = default, int nameBufLen = default, uint moveId = default, uint tabId = default, uint childId = default, Vector2 scroll = default, Vector2 scrollMax = default, Vector2 scrollTarget = default, Vector2 scrollTargetCenterRatio = default, Vector2 scrollTargetEdgeSnapDist = default, Vector2 scrollbarSizes = default, bool scrollbarX = default, bool scrollbarY = default, bool viewportOwned = default, bool active = default, bool wasActive = default, bool writeAccessed = default, bool collapsed = default, bool wantCollapseToggle = default, bool skipItems = default, bool appearing = default, bool hidden = default, bool isFallbackWindow = default, bool isExplicitChild = default, bool hasCloseButton = default, byte resizeBorderHeld = default, short beginCount = default, short beginOrderWithinParent = default, short beginOrderWithinContext = default, short focusOrder = default, uint popupId = default, byte autoFitFramesX = default, byte autoFitFramesY = default, byte autoFitChildAxises = default, bool autoFitOnlyGrows = default, ImGuiDir autoPosLastDirection = default, byte hiddenFramesCanSkipItems = default, byte hiddenFramesCannotSkipItems = default, byte hiddenFramesForRenderOnly = default, byte disableInputsFrames = default, ImGuiCond setWindowPosAllowFlags = default, ImGuiCond setWindowSizeAllowFlags = default, ImGuiCond setWindowCollapsedAllowFlags = default, ImGuiCond setWindowDockAllowFlags = default, Vector2 setWindowPosVal = default, Vector2 setWindowPosPivot = default, ImVector<int> idStack = default, ImGuiWindowTempData dc = default, ImRect outerRectClipped = default, ImRect innerRect = default, ImRect innerClipRect = default, ImRect workRect = default, ImRect parentWorkRect = default, ImRect clipRect = default, ImRect contentRegionRect = default, ImVec2Ih hitTestHoleSize = default, ImVec2Ih hitTestHoleOffset = default, int lastFrameActive = default, int lastFrameJustFocused = default, float lastTimeActive = default, float itemWidthDefault = default, ImGuiStorage stateStorage = default, ImVector<ImGuiOldColumns> columnsStorage = default, float fontWindowScale = default, float fontDpiScale = default, int settingsOffset = default, ImDrawListPtr drawList = default, ImDrawList drawListInst = default, ImGuiWindow* parentWindow = default, ImGuiWindow* parentWindowInBeginStack = default, ImGuiWindow* rootWindow = default, ImGuiWindow* rootWindowPopupTree = default, ImGuiWindow* rootWindowDockTree = default, ImGuiWindow* rootWindowForTitleBarHighlight = default, ImGuiWindow* rootWindowForNav = default, ImGuiWindow* navLastChildNavWindow = default, uint* navLastIds = default, ImRect* navRectRel = default, int memoryDrawListIdxCapacity = default, int memoryDrawListVtxCapacity = default, bool memoryCompacted = default, bool dockIsActive = default, bool dockNodeIsVisible = default, bool dockTabIsVisible = default, bool dockTabWantClose = default, short dockOrder = default, ImGuiWindowDockStyle dockStyle = default, ImGuiDockNode* dockNode = default, ImGuiDockNode* dockNodeAsHost = default, uint dockId = default, ImGuiItemStatusFlags dockTabItemStatusFlags = default, ImRect dockTabItemRect = default)
public unsafe ImGuiWindow(byte* name = default, uint id = default, ImGuiWindowFlags flags = default, ImGuiWindowFlags flagsPreviousFrame = default, ImGuiWindowClass windowClass = default, ImGuiViewportP* viewport = default, uint viewportId = default, Vector2 viewportPos = default, int viewportAllowPlatformMonitorExtend = default, Vector2 pos = default, Vector2 size = default, Vector2 sizeFull = default, Vector2 contentSize = default, Vector2 contentSizeIdeal = default, Vector2 contentSizeExplicit = default, Vector2 windowPadding = default, float windowRounding = default, float windowBorderSize = default, int nameBufLen = default, uint moveId = default, uint tabId = default, uint childId = default, Vector2 scroll = default, Vector2 scrollMax = default, Vector2 scrollTarget = default, Vector2 scrollTargetCenterRatio = default, Vector2 scrollTargetEdgeSnapDist = default, Vector2 scrollbarSizes = default, bool scrollbarX = default, bool scrollbarY = default, bool viewportOwned = default, bool active = default, bool wasActive = default, bool writeAccessed = default, bool collapsed = default, bool wantCollapseToggle = default, bool skipItems = default, bool appearing = default, bool hidden = default, bool isFallbackWindow = default, bool isExplicitChild = default, bool hasCloseButton = default, byte resizeBorderHeld = default, short beginCount = default, short beginOrderWithinParent = default, short beginOrderWithinContext = default, short focusOrder = default, uint popupId = default, byte autoFitFramesX = default, byte autoFitFramesY = default, byte autoFitChildAxises = default, bool autoFitOnlyGrows = default, ImGuiDir autoPosLastDirection = default, byte hiddenFramesCanSkipItems = default, byte hiddenFramesCannotSkipItems = default, byte hiddenFramesForRenderOnly = default, byte disableInputsFrames = default, ImGuiCond setWindowPosAllowFlags = default, ImGuiCond setWindowSizeAllowFlags = default, ImGuiCond setWindowCollapsedAllowFlags = default, ImGuiCond setWindowDockAllowFlags = default, Vector2 setWindowPosVal = default, Vector2 setWindowPosPivot = default, ImVector<int> idStack = default, ImGuiWindowTempData dc = default, ImRect outerRectClipped = default, ImRect innerRect = default, ImRect innerClipRect = default, ImRect workRect = default, ImRect parentWorkRect = default, ImRect clipRect = default, ImRect contentRegionRect = default, ImVec2Ih hitTestHoleSize = default, ImVec2Ih hitTestHoleOffset = default, int lastFrameActive = default, int lastFrameJustFocused = default, float lastTimeActive = default, float itemWidthDefault = default, ImGuiStorage stateStorage = default, ImVector<ImGuiOldColumns> columnsStorage = default, float fontWindowScale = default, float fontDpiScale = default, int settingsOffset = default, ImDrawListPtr drawList = default, ImDrawList drawListInst = default, ImGuiWindow* parentWindow = default, ImGuiWindow* parentWindowInBeginStack = default, ImGuiWindow* rootWindow = default, ImGuiWindow* rootWindowPopupTree = default, ImGuiWindow* rootWindowDockTree = default, ImGuiWindow* rootWindowForTitleBarHighlight = default, ImGuiWindow* rootWindowForNav = default, ImGuiWindow* navLastChildNavWindow = default, uint* navLastIds = default, ImRect* navRectRel = default, int memoryDrawListIdxCapacity = default, int memoryDrawListVtxCapacity = default, bool memoryCompacted = default, bool dockIsActive = default, bool dockNodeIsVisible = default, bool dockTabIsVisible = default, bool dockTabWantClose = default, short dockOrder = default, ImGuiWindowDockStyle dockStyle = default, ImGuiDockNode* dockNode = default, ImGuiDockNode* dockNodeAsHost = default, uint dockId = default, ImGuiItemStatusFlags dockTabItemStatusFlags = default, ImRect dockTabItemRect = default, bool inheritNoInputs = default)
{
Name = name;
ID = id;
@ -692,12 +697,13 @@ namespace Dalamud.Bindings.ImGui
DockId = dockId;
DockTabItemStatusFlags = dockTabItemStatusFlags;
DockTabItemRect = dockTabItemRect;
InheritNoInputs = inheritNoInputs ? (byte)1 : (byte)0;
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImGuiWindow(byte* name = default, uint id = default, ImGuiWindowFlags flags = default, ImGuiWindowFlags flagsPreviousFrame = default, ImGuiWindowClass windowClass = default, ImGuiViewportP* viewport = default, uint viewportId = default, Vector2 viewportPos = default, int viewportAllowPlatformMonitorExtend = default, Vector2 pos = default, Vector2 size = default, Vector2 sizeFull = default, Vector2 contentSize = default, Vector2 contentSizeIdeal = default, Vector2 contentSizeExplicit = default, Vector2 windowPadding = default, float windowRounding = default, float windowBorderSize = default, int nameBufLen = default, uint moveId = default, uint tabId = default, uint childId = default, Vector2 scroll = default, Vector2 scrollMax = default, Vector2 scrollTarget = default, Vector2 scrollTargetCenterRatio = default, Vector2 scrollTargetEdgeSnapDist = default, Vector2 scrollbarSizes = default, bool scrollbarX = default, bool scrollbarY = default, bool viewportOwned = default, bool active = default, bool wasActive = default, bool writeAccessed = default, bool collapsed = default, bool wantCollapseToggle = default, bool skipItems = default, bool appearing = default, bool hidden = default, bool isFallbackWindow = default, bool isExplicitChild = default, bool hasCloseButton = default, byte resizeBorderHeld = default, short beginCount = default, short beginOrderWithinParent = default, short beginOrderWithinContext = default, short focusOrder = default, uint popupId = default, byte autoFitFramesX = default, byte autoFitFramesY = default, byte autoFitChildAxises = default, bool autoFitOnlyGrows = default, ImGuiDir autoPosLastDirection = default, byte hiddenFramesCanSkipItems = default, byte hiddenFramesCannotSkipItems = default, byte hiddenFramesForRenderOnly = default, byte disableInputsFrames = default, ImGuiCond setWindowPosAllowFlags = default, ImGuiCond setWindowSizeAllowFlags = default, ImGuiCond setWindowCollapsedAllowFlags = default, ImGuiCond setWindowDockAllowFlags = default, Vector2 setWindowPosVal = default, Vector2 setWindowPosPivot = default, ImVector<int> idStack = default, ImGuiWindowTempData dc = default, ImRect outerRectClipped = default, ImRect innerRect = default, ImRect innerClipRect = default, ImRect workRect = default, ImRect parentWorkRect = default, ImRect clipRect = default, ImRect contentRegionRect = default, ImVec2Ih hitTestHoleSize = default, ImVec2Ih hitTestHoleOffset = default, int lastFrameActive = default, int lastFrameJustFocused = default, float lastTimeActive = default, float itemWidthDefault = default, ImGuiStorage stateStorage = default, ImVector<ImGuiOldColumns> columnsStorage = default, float fontWindowScale = default, float fontDpiScale = default, int settingsOffset = default, ImDrawListPtr drawList = default, ImDrawList drawListInst = default, ImGuiWindow* parentWindow = default, ImGuiWindow* parentWindowInBeginStack = default, ImGuiWindow* rootWindow = default, ImGuiWindow* rootWindowPopupTree = default, ImGuiWindow* rootWindowDockTree = default, ImGuiWindow* rootWindowForTitleBarHighlight = default, ImGuiWindow* rootWindowForNav = default, ImGuiWindow* navLastChildNavWindow = default, Span<uint> navLastIds = default, Span<ImRect> navRectRel = default, int memoryDrawListIdxCapacity = default, int memoryDrawListVtxCapacity = default, bool memoryCompacted = default, bool dockIsActive = default, bool dockNodeIsVisible = default, bool dockTabIsVisible = default, bool dockTabWantClose = default, short dockOrder = default, ImGuiWindowDockStyle dockStyle = default, ImGuiDockNode* dockNode = default, ImGuiDockNode* dockNodeAsHost = default, uint dockId = default, ImGuiItemStatusFlags dockTabItemStatusFlags = default, ImRect dockTabItemRect = default)
public unsafe ImGuiWindow(byte* name = default, uint id = default, ImGuiWindowFlags flags = default, ImGuiWindowFlags flagsPreviousFrame = default, ImGuiWindowClass windowClass = default, ImGuiViewportP* viewport = default, uint viewportId = default, Vector2 viewportPos = default, int viewportAllowPlatformMonitorExtend = default, Vector2 pos = default, Vector2 size = default, Vector2 sizeFull = default, Vector2 contentSize = default, Vector2 contentSizeIdeal = default, Vector2 contentSizeExplicit = default, Vector2 windowPadding = default, float windowRounding = default, float windowBorderSize = default, int nameBufLen = default, uint moveId = default, uint tabId = default, uint childId = default, Vector2 scroll = default, Vector2 scrollMax = default, Vector2 scrollTarget = default, Vector2 scrollTargetCenterRatio = default, Vector2 scrollTargetEdgeSnapDist = default, Vector2 scrollbarSizes = default, bool scrollbarX = default, bool scrollbarY = default, bool viewportOwned = default, bool active = default, bool wasActive = default, bool writeAccessed = default, bool collapsed = default, bool wantCollapseToggle = default, bool skipItems = default, bool appearing = default, bool hidden = default, bool isFallbackWindow = default, bool isExplicitChild = default, bool hasCloseButton = default, byte resizeBorderHeld = default, short beginCount = default, short beginOrderWithinParent = default, short beginOrderWithinContext = default, short focusOrder = default, uint popupId = default, byte autoFitFramesX = default, byte autoFitFramesY = default, byte autoFitChildAxises = default, bool autoFitOnlyGrows = default, ImGuiDir autoPosLastDirection = default, byte hiddenFramesCanSkipItems = default, byte hiddenFramesCannotSkipItems = default, byte hiddenFramesForRenderOnly = default, byte disableInputsFrames = default, ImGuiCond setWindowPosAllowFlags = default, ImGuiCond setWindowSizeAllowFlags = default, ImGuiCond setWindowCollapsedAllowFlags = default, ImGuiCond setWindowDockAllowFlags = default, Vector2 setWindowPosVal = default, Vector2 setWindowPosPivot = default, ImVector<int> idStack = default, ImGuiWindowTempData dc = default, ImRect outerRectClipped = default, ImRect innerRect = default, ImRect innerClipRect = default, ImRect workRect = default, ImRect parentWorkRect = default, ImRect clipRect = default, ImRect contentRegionRect = default, ImVec2Ih hitTestHoleSize = default, ImVec2Ih hitTestHoleOffset = default, int lastFrameActive = default, int lastFrameJustFocused = default, float lastTimeActive = default, float itemWidthDefault = default, ImGuiStorage stateStorage = default, ImVector<ImGuiOldColumns> columnsStorage = default, float fontWindowScale = default, float fontDpiScale = default, int settingsOffset = default, ImDrawListPtr drawList = default, ImDrawList drawListInst = default, ImGuiWindow* parentWindow = default, ImGuiWindow* parentWindowInBeginStack = default, ImGuiWindow* rootWindow = default, ImGuiWindow* rootWindowPopupTree = default, ImGuiWindow* rootWindowDockTree = default, ImGuiWindow* rootWindowForTitleBarHighlight = default, ImGuiWindow* rootWindowForNav = default, ImGuiWindow* navLastChildNavWindow = default, Span<uint> navLastIds = default, Span<ImRect> navRectRel = default, int memoryDrawListIdxCapacity = default, int memoryDrawListVtxCapacity = default, bool memoryCompacted = default, bool dockIsActive = default, bool dockNodeIsVisible = default, bool dockTabIsVisible = default, bool dockTabWantClose = default, short dockOrder = default, ImGuiWindowDockStyle dockStyle = default, ImGuiDockNode* dockNode = default, ImGuiDockNode* dockNodeAsHost = default, uint dockId = default, ImGuiItemStatusFlags dockTabItemStatusFlags = default, ImRect dockTabItemRect = default, bool inheritNoInputs = default)
{
Name = name;
ID = id;
@ -816,6 +822,7 @@ namespace Dalamud.Bindings.ImGui
DockId = dockId;
DockTabItemStatusFlags = dockTabItemStatusFlags;
DockTabItemRect = dockTabItemRect;
InheritNoInputs = inheritNoInputs ? (byte)1 : (byte)0;
}
@ -1326,6 +1333,10 @@ namespace Dalamud.Bindings.ImGui
/// To be documented.
/// </summary>
public ref ImRect DockTabItemRect => ref Unsafe.AsRef<ImRect>(&Handle->DockTabItemRect);
/// <summary>
/// To be documented.
/// </summary>
public ref bool InheritNoInputs => ref Unsafe.AsRef<bool>(&Handle->InheritNoInputs);
}
/// <summary>