mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-12 10:17:22 +01:00
feat: add quest and error toasts
This commit is contained in:
parent
72a981057f
commit
eaf6dec8e4
3 changed files with 370 additions and 77 deletions
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@ -2,7 +2,6 @@
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Text;
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using Dalamud.Game.Text.SeStringHandling;
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using Dalamud.Hooking;
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@ -10,31 +9,64 @@ namespace Dalamud.Game.Internal.Gui
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{
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public sealed class ToastGui : IDisposable
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{
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internal const uint QuestToastCheckmarkMagic = 60081;
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#region Events
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public delegate void OnToastDelegate(ref SeString message, ref ToastOptions options, ref bool isHandled);
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public delegate void OnNormalToastDelegate(ref SeString message, ref ToastOptions options, ref bool isHandled);
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public delegate void OnQuestToastDelegate(ref SeString message, ref QuestToastOptions options, ref bool isHandled);
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public delegate void OnErrorToastDelegate(ref SeString message, ref bool isHandled);
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/// <summary>
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/// Event that will be fired when a toast is sent by the game or a plugin.
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/// </summary>
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public event OnToastDelegate OnToast;
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public event OnNormalToastDelegate OnToast;
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/// <summary>
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/// Event that will be fired when a quest toast is sent by the game or a plugin.
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/// </summary>
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public event OnQuestToastDelegate OnQuestToast;
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/// <summary>
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/// Event that will be fired when an error toast is sent by the game or a plugin.
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/// </summary>
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public event OnErrorToastDelegate OnErrorToast;
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#endregion
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#region Hooks
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private readonly Hook<ShowToastDelegate> showToastHook;
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private readonly Hook<ShowNormalToastDelegate> showNormalToastHook;
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private readonly Hook<ShowQuestToastDelegate> showQuestToastHook;
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private readonly Hook<ShowErrorToastDelegate> showErrorToastHook;
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#endregion
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private delegate IntPtr ShowToastDelegate(IntPtr manager, IntPtr text, int layer, byte isTop, byte isFast, int logMessageId);
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#region Delegates
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private delegate IntPtr ShowNormalToastDelegate(IntPtr manager, IntPtr text, int layer, byte isTop, byte isFast, int logMessageId);
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private delegate byte ShowQuestToastDelegate(IntPtr manager, int position, IntPtr text, uint iconOrCheck1, byte playSound, uint iconOrCheck2, byte alsoPlaySound);
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private delegate byte ShowErrorToastDelegate(IntPtr manager, IntPtr text, int layer, byte respectsHidingMaybe);
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private delegate IntPtr GetAtkModuleDelegate(IntPtr uiModule);
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#endregion
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private Dalamud Dalamud { get; }
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private ToastGuiAddressResolver Address { get; }
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private Queue<(byte[] message, ToastOptions options)> ToastQueue { get; } = new Queue<(byte[] message, ToastOptions options)>();
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private Queue<(byte[], ToastOptions)> NormalQueue { get; } = new Queue<(byte[], ToastOptions)>();
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private Queue<(byte[], QuestToastOptions)> QuestQueue { get; } = new Queue<(byte[], QuestToastOptions)>();
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private Queue<byte[]> ErrorQueue { get; } = new Queue<byte[]>();
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public ToastGui(SigScanner scanner, Dalamud dalamud)
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{
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@ -43,86 +75,40 @@ namespace Dalamud.Game.Internal.Gui
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this.Address = new ToastGuiAddressResolver();
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this.Address.Setup(scanner);
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Marshal.GetDelegateForFunctionPointer<ShowToastDelegate>(this.Address.ShowToast);
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this.showToastHook = new Hook<ShowToastDelegate>(this.Address.ShowToast, new ShowToastDelegate(this.HandleToastDetour));
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this.showNormalToastHook = new Hook<ShowNormalToastDelegate>(this.Address.ShowNormalToast, new ShowNormalToastDelegate(this.HandleNormalToastDetour));
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this.showQuestToastHook = new Hook<ShowQuestToastDelegate>(this.Address.ShowQuestToast, new ShowQuestToastDelegate(this.HandleQuestToastDetour));
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this.showErrorToastHook = new Hook<ShowErrorToastDelegate>(this.Address.ShowErrorToast, new ShowErrorToastDelegate(this.HandleErrorToastDetour));
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}
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public void Enable()
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{
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this.showToastHook.Enable();
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this.showNormalToastHook.Enable();
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this.showQuestToastHook.Enable();
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this.showErrorToastHook.Enable();
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}
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public void Dispose()
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{
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this.showToastHook.Dispose();
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this.showNormalToastHook.Dispose();
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this.showQuestToastHook.Dispose();
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this.showErrorToastHook.Dispose();
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}
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/// <summary>
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/// Show a toast message with the given content.
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/// </summary>
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/// <param name="message">The message to be shown</param>
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/// <param name="options">Options for the toast</param>
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public void Show(string message, ToastOptions options = null)
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private static byte[] Terminate(byte[] source)
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{
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options ??= new ToastOptions();
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this.ToastQueue.Enqueue((Encoding.UTF8.GetBytes(message), options));
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}
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/// <summary>
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/// Show a toast message with the given content.
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/// </summary>
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/// <param name="message">The message to be shown</param>
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/// <param name="options">Options for the toast</param>
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public void Show(SeString message, ToastOptions options = null)
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{
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options ??= new ToastOptions();
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this.ToastQueue.Enqueue((message.Encode(), options));
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}
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/// <summary>
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/// Process the toast queue.
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/// </summary>
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internal void UpdateQueue()
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{
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while (this.ToastQueue.Count > 0)
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{
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var (message, options) = this.ToastQueue.Dequeue();
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this.Show(message, options);
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}
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}
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private void Show(byte[] bytes, ToastOptions options = null)
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{
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options ??= new ToastOptions();
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var manager = this.Dalamud.Framework.Gui.GetUIModule();
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// terminate the string
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var terminated = new byte[bytes.Length + 1];
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Array.Copy(bytes, 0, terminated, 0, bytes.Length);
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var terminated = new byte[source.Length + 1];
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Array.Copy(source, 0, terminated, 0, source.Length);
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terminated[^1] = 0;
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unsafe
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{
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fixed (byte* ptr = terminated)
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{
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this.HandleToastDetour(manager, (IntPtr)ptr, 5, (byte)options.Position, (byte)options.Speed, 0);
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}
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}
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return terminated;
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}
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private IntPtr HandleToastDetour(IntPtr manager, IntPtr text, int layer, byte isTop, byte isFast, int logMessageId)
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private SeString ParseString(IntPtr text)
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{
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if (text == IntPtr.Zero)
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{
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return IntPtr.Zero;
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}
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// get the message as an sestring
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var bytes = new List<byte>();
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unsafe
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{
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var ptr = (byte*)text;
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var ptr = (byte*) text;
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while (*ptr != 0)
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{
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bytes.Add(*ptr);
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@ -130,13 +116,187 @@ namespace Dalamud.Game.Internal.Gui
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}
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}
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// call events
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return this.Dalamud.SeStringManager.Parse(bytes.ToArray());
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}
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/// <summary>
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/// Process the toast queue.
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/// </summary>
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internal void UpdateQueue()
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{
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while (this.NormalQueue.Count > 0)
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{
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var (message, options) = this.NormalQueue.Dequeue();
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this.ShowNormal(message, options);
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}
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while (this.QuestQueue.Count > 0)
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{
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var (message, options) = this.QuestQueue.Dequeue();
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this.ShowQuest(message, options);
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}
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while (this.ErrorQueue.Count > 0)
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{
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var message = this.ErrorQueue.Dequeue();
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this.ShowError(message);
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}
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}
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#region Normal API
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/// <summary>
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/// Show a toast message with the given content.
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/// </summary>
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/// <param name="message">The message to be shown</param>
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/// <param name="options">Options for the toast</param>
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public void ShowNormal(string message, ToastOptions options = null)
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{
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options ??= new ToastOptions();
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this.NormalQueue.Enqueue((Encoding.UTF8.GetBytes(message), options));
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}
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/// <summary>
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/// Show a toast message with the given content.
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/// </summary>
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/// <param name="message">The message to be shown</param>
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/// <param name="options">Options for the toast</param>
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public void ShowNormal(SeString message, ToastOptions options = null)
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{
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options ??= new ToastOptions();
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this.NormalQueue.Enqueue((message.Encode(), options));
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}
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private void ShowNormal(byte[] bytes, ToastOptions options = null)
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{
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options ??= new ToastOptions();
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var manager = this.Dalamud.Framework.Gui.GetUIModule();
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// terminate the string
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var terminated = Terminate(bytes);
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unsafe
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{
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fixed (byte* ptr = terminated)
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{
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this.HandleNormalToastDetour(manager, (IntPtr) ptr, 5, (byte) options.Position, (byte) options.Speed, 0);
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}
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}
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}
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#endregion
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#region Quest API
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/// <summary>
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/// Show a quest toast message with the given content.
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/// </summary>
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/// <param name="message">The message to be shown</param>
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/// <param name="options">Options for the toast</param>
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public void ShowQuest(string message, QuestToastOptions options = null)
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{
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options ??= new QuestToastOptions();
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this.QuestQueue.Enqueue((Encoding.UTF8.GetBytes(message), options));
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}
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/// <summary>
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/// Show a quest toast message with the given content.
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/// </summary>
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/// <param name="message">The message to be shown</param>
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/// <param name="options">Options for the toast</param>
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public void ShowQuest(SeString message, QuestToastOptions options = null)
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{
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options ??= new QuestToastOptions();
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this.QuestQueue.Enqueue((message.Encode(), options));
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}
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private void ShowQuest(byte[] bytes, QuestToastOptions options = null)
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{
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options ??= new QuestToastOptions();
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var manager = this.Dalamud.Framework.Gui.GetUIModule();
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// terminate the string
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var terminated = Terminate(bytes);
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var (ioc1, ioc2) = options.DetermineParameterOrder();
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unsafe
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{
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fixed (byte* ptr = terminated)
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{
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this.HandleQuestToastDetour(
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manager,
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(int) options.Position,
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(IntPtr) ptr,
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ioc1,
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options.PlaySound ? (byte) 1 : (byte) 0,
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ioc2,
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0);
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}
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}
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}
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#endregion
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#region Error API
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/// <summary>
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/// Show an error toast message with the given content.
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/// </summary>
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/// <param name="message">The message to be shown</param>
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public void ShowError(string message)
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{
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this.ErrorQueue.Enqueue(Encoding.UTF8.GetBytes(message));
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}
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/// <summary>
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/// Show an error toast message with the given content.
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/// </summary>
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/// <param name="message">The message to be shown</param>
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public void ShowError(SeString message)
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{
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this.ErrorQueue.Enqueue(message.Encode());
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}
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private void ShowError(byte[] bytes)
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{
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var uiModule = this.Dalamud.Framework.Gui.GetUIModule();
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var vtbl = Marshal.ReadIntPtr(uiModule);
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var atkModulePtr = Marshal.ReadIntPtr(vtbl + (7 * 8));
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var getAtkModule = Marshal.GetDelegateForFunctionPointer<GetAtkModuleDelegate>(atkModulePtr);
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var manager = getAtkModule(uiModule);
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// terminate the string
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var terminated = Terminate(bytes);
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unsafe
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{
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fixed (byte* ptr = terminated)
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{
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this.HandleErrorToastDetour(manager, (IntPtr) ptr, 10, 0);
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}
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}
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}
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#endregion
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private IntPtr HandleNormalToastDetour(IntPtr manager, IntPtr text, int layer, byte isTop, byte isFast, int logMessageId)
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{
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if (text == IntPtr.Zero)
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{
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return IntPtr.Zero;
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}
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// call events
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var isHandled = false;
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var str = this.Dalamud.SeStringManager.Parse(bytes.ToArray());
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var str = this.ParseString(text);
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var options = new ToastOptions
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{
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Position = (ToastPosition) isTop,
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Speed = (ToastSpeed)isFast,
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Speed = (ToastSpeed) isFast,
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};
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this.OnToast?.Invoke(ref str, ref options, ref isHandled);
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@ -147,16 +307,89 @@ namespace Dalamud.Game.Internal.Gui
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return IntPtr.Zero;
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}
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var encoded = str.Encode();
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var terminated = new byte[encoded.Length + 1];
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Array.Copy(encoded, 0, terminated, 0, encoded.Length);
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terminated[^1] = 0;
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var terminated = Terminate(str.Encode());
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unsafe
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{
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fixed (byte* message = terminated)
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{
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return this.showToastHook.Original(manager, (IntPtr)message, layer, (byte)options.Position, (byte)options.Speed, logMessageId);
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return this.showNormalToastHook.Original(manager, (IntPtr) message, layer, (byte) options.Position, (byte) options.Speed, logMessageId);
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}
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}
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}
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private byte HandleQuestToastDetour(IntPtr manager, int position, IntPtr text, uint iconOrCheck1, byte playSound, uint iconOrCheck2, byte alsoPlaySound)
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{
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if (text == IntPtr.Zero)
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{
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return 0;
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}
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// call events
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var isHandled = false;
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var str = this.ParseString(text);
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var options = new QuestToastOptions
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{
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Position = (QuestToastPosition) position,
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DisplayCheckmark = iconOrCheck1 == QuestToastCheckmarkMagic,
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IconId = iconOrCheck1 == QuestToastCheckmarkMagic ? iconOrCheck2 : iconOrCheck1,
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PlaySound = playSound == 1,
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};
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this.OnQuestToast?.Invoke(ref str, ref options, ref isHandled);
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// do nothing if handled
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if (isHandled)
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{
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return 0;
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}
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var terminated = Terminate(str.Encode());
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var (ioc1, ioc2) = options.DetermineParameterOrder();
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unsafe
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{
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fixed (byte* message = terminated)
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{
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return this.showQuestToastHook.Original(
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manager,
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(int) options.Position,
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(IntPtr) message,
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ioc1,
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options.PlaySound ? (byte) 1 : (byte) 0,
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ioc2,
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0);
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}
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}
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}
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private byte HandleErrorToastDetour(IntPtr manager, IntPtr text, int layer, byte respectsHidingMaybe)
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{
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if (text == IntPtr.Zero)
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{
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return 0;
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}
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// call events
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var isHandled = false;
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var str = this.ParseString(text);
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this.OnErrorToast?.Invoke(ref str, ref isHandled);
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// do nothing if handled
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if (isHandled)
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{
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return 0;
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}
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var terminated = Terminate(str.Encode());
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unsafe
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{
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fixed (byte* message = terminated)
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{
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return this.showErrorToastHook.Original(manager, (IntPtr) message, layer, respectsHidingMaybe);
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}
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}
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}
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@ -164,8 +397,14 @@ namespace Dalamud.Game.Internal.Gui
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public sealed class ToastOptions
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{
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/// <summary>
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/// Gets or sets the position of the toast on the screen.
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/// </summary>
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public ToastPosition Position { get; set; } = ToastPosition.Bottom;
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/// <summary>
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/// Gets or sets the speed of the toast.
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/// </summary>
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public ToastSpeed Speed { get; set; } = ToastSpeed.Slow;
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}
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@ -177,7 +416,55 @@ namespace Dalamud.Game.Internal.Gui
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public enum ToastSpeed : byte
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{
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/// <summary>
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/// The toast will take longer to disappear (around four seconds).
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/// </summary>
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Slow = 0,
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/// <summary>
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/// The toast will disappear more quickly (around two seconds).
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/// </summary>
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Fast = 1,
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}
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public sealed class QuestToastOptions
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{
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/// <summary>
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/// Gets or sets the position of the toast on the screen.
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/// </summary>
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public QuestToastPosition Position { get; set; } = QuestToastPosition.Centre;
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/// <summary>
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/// Gets or sets the ID of the icon that will appear in the toast.
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///
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/// This may be 0 for no icon.
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/// </summary>
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public uint IconId { get; set; } = 0;
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/// <summary>
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/// Gets or sets a value indicating whether the toast will show a checkmark after appearing.
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/// </summary>
|
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public bool DisplayCheckmark { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the toast will play a completion sound.
|
||||
///
|
||||
/// This only works if <see cref="IconId"/> is non-zero or <see cref="DisplayCheckmark"/> is true.
|
||||
/// </summary>
|
||||
public bool PlaySound { get; set; } = false;
|
||||
|
||||
internal (uint, uint) DetermineParameterOrder()
|
||||
{
|
||||
return this.DisplayCheckmark
|
||||
? (ToastGui.QuestToastCheckmarkMagic, this.IconId)
|
||||
: (this.IconId, 0);
|
||||
}
|
||||
}
|
||||
|
||||
public enum QuestToastPosition
|
||||
{
|
||||
Centre = 0,
|
||||
Right = 1,
|
||||
Left = 2,
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,11 +4,17 @@ namespace Dalamud.Game.Internal.Gui
|
|||
{
|
||||
public class ToastGuiAddressResolver : BaseAddressResolver
|
||||
{
|
||||
public IntPtr ShowToast { get; private set; }
|
||||
public IntPtr ShowNormalToast { get; private set; }
|
||||
|
||||
public IntPtr ShowQuestToast { get; private set; }
|
||||
|
||||
public IntPtr ShowErrorToast { get; private set; }
|
||||
|
||||
protected override void Setup64Bit(SigScanner sig)
|
||||
{
|
||||
ShowToast = sig.ScanText("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 83 EC 30 83 3D ?? ?? ?? ?? ??");
|
||||
this.ShowNormalToast = sig.ScanText("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 83 EC 30 83 3D ?? ?? ?? ?? ??");
|
||||
this.ShowQuestToast = sig.ScanText("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 48 89 7C 24 ?? 41 56 48 83 EC 40 83 3D ?? ?? ?? ?? ??");
|
||||
this.ShowErrorToast = sig.ScanText("40 56 57 41 56 48 81 EC ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ?? 48 33 C4 48 89 84 24 ?? ?? ?? ?? 41 8B F0");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -277,7 +277,7 @@ namespace Dalamud.Interface
|
|||
ImGui.InputText("Toast text", ref this.inputTextToast, 200);
|
||||
|
||||
if (ImGui.Button("Show toast"))
|
||||
this.dalamud.Framework.Gui.Toast.Show(this.inputTextToast);
|
||||
this.dalamud.Framework.Gui.Toast.ShowNormal(this.inputTextToast);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue