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chore: make SigScanner public, have separate service TargetSigScanner that resolves via ISigScanner (closes #1426)
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26 changed files with 55 additions and 41 deletions
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@ -30,7 +30,7 @@ internal sealed class GameNetwork : IDisposable, IServiceType, IGameNetwork
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private IntPtr baseAddress;
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[ServiceManager.ServiceConstructor]
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private GameNetwork(SigScanner sigScanner)
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private GameNetwork(TargetSigScanner sigScanner)
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{
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this.hitchDetectorUp = new HitchDetector("GameNetworkUp", this.configuration.GameNetworkUpHitch);
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this.hitchDetectorDown = new HitchDetector("GameNetworkDown", this.configuration.GameNetworkDownHitch);
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