diff --git a/Dalamud/Game/ClientState/Structs/Actor.cs b/Dalamud/Game/ClientState/Structs/Actor.cs index 35f138881..5cd9ee019 100644 --- a/Dalamud/Game/ClientState/Structs/Actor.cs +++ b/Dalamud/Game/ClientState/Structs/Actor.cs @@ -81,7 +81,7 @@ namespace Dalamud.Game.ClientState.Structs // Normally pack=2 should work, but ByTVal or Injection breaks this. // [FieldOffset(ActorOffsets.CompanyTag)] [MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)] public string CompanyTag; - // [FieldOffset(ActorOffsets.BattleNpcTargetActorId)] public int BattleNpcTargetActorId; + [FieldOffset(ActorOffsets.BattleNpcTargetActorId)] public int BattleNpcTargetActorId; [FieldOffset(ActorOffsets.NameId)] public int NameId; [FieldOffset(ActorOffsets.CurrentWorld)] public ushort CurrentWorld; [FieldOffset(ActorOffsets.HomeWorld)] public ushort HomeWorld;