diff --git a/Dalamud/Game/ClientState/Actors/Types/Chara.cs b/Dalamud/Game/ClientState/Actors/Types/Chara.cs index c1a51e6dd..792ca17c0 100644 --- a/Dalamud/Game/ClientState/Actors/Types/Chara.cs +++ b/Dalamud/Game/ClientState/Actors/Types/Chara.cs @@ -89,7 +89,7 @@ namespace Dalamud.Game.ClientState.Actors.Types /// /// This copies every time it is invoked, so make sure to only grab it once. /// - public StatusEffect[] StatusEffects => MemoryHelper.Read(this.Address + ActorOffsets.UIStatusEffects, 20, true); + public StatusEffect[] StatusEffects => MemoryHelper.Read(this.Address + ActorOffsets.UIStatusEffects, 30, true); /// /// Gets a value indicating whether the actor is currently casting.