diff --git a/Dalamud/Game/ClientState/Actors/Types/Chara.cs b/Dalamud/Game/ClientState/Actors/Types/Chara.cs
index c1a51e6dd..792ca17c0 100644
--- a/Dalamud/Game/ClientState/Actors/Types/Chara.cs
+++ b/Dalamud/Game/ClientState/Actors/Types/Chara.cs
@@ -89,7 +89,7 @@ namespace Dalamud.Game.ClientState.Actors.Types
///
/// This copies every time it is invoked, so make sure to only grab it once.
///
- public StatusEffect[] StatusEffects => MemoryHelper.Read(this.Address + ActorOffsets.UIStatusEffects, 20, true);
+ public StatusEffect[] StatusEffects => MemoryHelper.Read(this.Address + ActorOffsets.UIStatusEffects, 30, true);
///
/// Gets a value indicating whether the actor is currently casting.