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Update UIDebug2, ImGuiComponents, ImGuiHelpers (#2081)
* Update ImGuiComponents & ImGuiHelpers Took some helper functions created for `UiDebug2`, and incorporated them into `ImGuiComponents` / `ImGuiHelpers` instead - `IconButton()` (and its various overloads) now includes an optional size parameter - `IconButtonSelect()` has been added, allowing a row or grid of IconButtons to serve as a radio-like input - `HelpMarker()` now includes an optional color parameter - `ClickToCopyText()` now includes an optional color parameter, and includes the `FontAwesome.Copy` icon in the tooltip. - Implemented ImRaii in these files These changes are intended not to break any existing calls in plugins or within Dalamud itself. * Fix ambiguous overloads * UiDebug2 Updates - Fixed XY coordinate display - Added AtkValue table to AddonTree display - Restored old behaviour wherein the Addon display initially only shows the Root node and a collapsed node list - The above should also fix the Element Selector / Search behaviour, allowing it to scroll correctly to the searched node - Now displays field offsets for any node/component whose pointer exists in the addon struct - Tidied up node tree headers by removing memory addresses (they're still readable in the opened tree, of course)
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18 changed files with 649 additions and 278 deletions
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@ -1,6 +1,7 @@
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using System.Collections.Generic;
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using System.Numerics;
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using Dalamud.Interface.Components;
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using Dalamud.Interface.Internal.UiDebug2.Utility;
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using Dalamud.Interface.Utility.Raii;
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@ -370,8 +371,8 @@ internal unsafe partial class TextNodeTree
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var hAlign = (int)alignment % 3;
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var vAlign = ((int)alignment - hAlign) / 3;
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var hAlignInput = IconButtonSelect($"{label}H", ref hAlign, [0, 1, 2], [AlignLeft, AlignCenter, AlignRight]);
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var vAlignInput = IconButtonSelect($"{label}V", ref vAlign, [0, 1, 2], [ArrowsUpToLine, GripLines, ArrowsDownToLine]);
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var hAlignInput = ImGuiComponents.IconButtonSelect($"{label}H", ref hAlign, [AlignLeft, AlignCenter, AlignRight], [0, 1, 2], 3u, new(25, 0));
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var vAlignInput = ImGuiComponents.IconButtonSelect($"{label}V", ref vAlign, [ArrowsUpToLine, GripLines, ArrowsDownToLine], [0, 1, 2], 3u, new(25, 0));
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if (hAlignInput || vAlignInput)
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{
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