Merge pull request #711 from pohky/aetherytes

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goaaats 2021-12-09 17:49:15 +01:00 committed by GitHub
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@ -0,0 +1,72 @@
using Dalamud.Game.ClientState.Resolvers;
using FFXIVClientStructs.FFXIV.Client.Game.UI;
namespace Dalamud.Game.ClientState.Aetherytes
{
/// <summary>
/// This class represents an entry in the Aetheryte list.
/// </summary>
public sealed class AetheryteEntry
{
private readonly TeleportInfo data;
/// <summary>
/// Initializes a new instance of the <see cref="AetheryteEntry"/> class.
/// </summary>
/// <param name="data">Data read from the Aetheryte List.</param>
internal AetheryteEntry(TeleportInfo data)
{
this.data = data;
}
/// <summary>
/// Gets the Aetheryte ID.
/// </summary>
public uint AetheryteId => this.data.AetheryteId;
/// <summary>
/// Gets the Territory ID.
/// </summary>
public uint TerritoryId => this.data.TerritoryId;
/// <summary>
/// Gets the SubIndex used when there can be multiple Aetherytes with the same ID (Private/Shared Estates etc.).
/// </summary>
public byte SubIndex => this.data.SubIndex;
/// <summary>
/// Gets the Ward. Zero if not a Shared Estate.
/// </summary>
public byte Ward => this.data.Ward;
/// <summary>
/// Gets the Plot. Zero if not a Shared Estate.
/// </summary>
public byte Plot => this.data.Plot;
/// <summary>
/// Gets the Cost in Gil to Teleport to this location.
/// </summary>
public uint GilCost => this.data.GilCost;
/// <summary>
/// Gets a value indicating whether the LocalPlayer has set this Aetheryte as Favorite or not.
/// </summary>
public bool IsFavourite => this.data.IsFavourite != 0;
/// <summary>
/// Gets a value indicating whether this Aetheryte is a Shared Estate or not.
/// </summary>
public bool IsSharedHouse => this.data.IsSharedHouse;
/// <summary>
/// Gets a value indicating whether this Aetheryte is an Appartment or not.
/// </summary>
public bool IsAppartment => this.data.IsAppartment;
/// <summary>
/// Gets the Aetheryte data related to this aetheryte.
/// </summary>
public ExcelResolver<Lumina.Excel.GeneratedSheets.Aetheryte> AetheryteData => new(this.AetheryteId);
}
}

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@ -0,0 +1,117 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Dalamud.IoC;
using Dalamud.IoC.Internal;
using Serilog;
namespace Dalamud.Game.ClientState.Aetherytes
{
/// <summary>
/// This collection represents the list of available Aetherytes in the Teleport window.
/// </summary>
[PluginInterface]
[InterfaceVersion("1.0")]
public sealed partial class AetheryteList
{
private readonly ClientStateAddressResolver address;
private readonly UpdateAetheryteListDelegate updateAetheryteListFunc;
/// <summary>
/// Initializes a new instance of the <see cref="AetheryteList"/> class.
/// </summary>
/// <param name="addressResolver">Client state address resolver.</param>
internal AetheryteList(ClientStateAddressResolver addressResolver)
{
this.address = addressResolver;
this.updateAetheryteListFunc = Marshal.GetDelegateForFunctionPointer<UpdateAetheryteListDelegate>(this.address.UpdateAetheryteList);
Log.Verbose($"Teleport address 0x{this.address.Telepo.ToInt64():X}");
}
private delegate void UpdateAetheryteListDelegate(IntPtr telepo, byte arg1);
/// <summary>
/// Gets the amount of Aetherytes the local player has unlocked.
/// </summary>
public unsafe int Length
{
get
{
var clientState = Service<ClientState>.Get();
if (clientState.LocalPlayer == null)
return 0;
this.Update();
if (TelepoStruct->TeleportList.First == TelepoStruct->TeleportList.Last)
return 0;
return (int)TelepoStruct->TeleportList.Size();
}
}
private unsafe FFXIVClientStructs.FFXIV.Client.Game.UI.Telepo* TelepoStruct => (FFXIVClientStructs.FFXIV.Client.Game.UI.Telepo*)this.address.Telepo;
/// <summary>
/// Gets a Aetheryte Entry at the specified index.
/// </summary>
/// <param name="index">Index.</param>
/// <returns>A <see cref="AetheryteEntry"/> at the specified index.</returns>
public unsafe AetheryteEntry? this[int index]
{
get
{
if (index < 0 || index >= this.Length)
{
return null;
}
var clientState = Service<ClientState>.Get();
if (clientState.LocalPlayer == null)
return null;
return new AetheryteEntry(TelepoStruct->TeleportList.Get((ulong)index));
}
}
private void Update()
{
var clientState = Service<ClientState>.Get();
// this is very very important as otherwise it crashes
if (clientState.LocalPlayer == null)
return;
this.updateAetheryteListFunc(this.address.Telepo, 0);
}
}
/// <summary>
/// This collection represents the list of available Aetherytes in the Teleport window.
/// </summary>
public sealed partial class AetheryteList : IReadOnlyCollection<AetheryteEntry>
{
/// <inheritdoc/>
public int Count => this.Length;
/// <inheritdoc/>
public IEnumerator<AetheryteEntry> GetEnumerator()
{
for (var i = 0; i < this.Length; i++)
{
yield return this[i];
}
}
/// <inheritdoc/>
IEnumerator IEnumerable.GetEnumerator()
{
return this.GetEnumerator();
}
}
}

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@ -10,6 +10,7 @@ using Dalamud.Game.ClientState.Keys;
using Dalamud.Game.ClientState.Objects;
using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Game.ClientState.Party;
using Dalamud.Game.ClientState.Aetherytes;
using Dalamud.Game.Network.Internal;
using Dalamud.Hooking;
using Dalamud.IoC;
@ -61,6 +62,8 @@ namespace Dalamud.Game.ClientState
Service<TargetManager>.Set(this.address);
Service<AetheryteList>.Set(this.address);
Log.Verbose($"SetupTerritoryType address 0x{this.address.SetupTerritoryType.ToInt64():X}");
this.setupTerritoryTypeHook = new Hook<SetupTerritoryTypeDelegate>(this.address.SetupTerritoryType, this.SetupTerritoryTypeDetour);

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@ -62,6 +62,11 @@ namespace Dalamud.Game.ClientState
/// </summary>
public IntPtr ConditionFlags { get; private set; }
/// <summary>
/// Gets the address of the Telepo instance.
/// </summary>
public IntPtr Telepo { get; private set; }
// Functions
/// <summary>
@ -75,6 +80,11 @@ namespace Dalamud.Game.ClientState
/// </summary>
public IntPtr GamepadPoll { get; private set; }
/// <summary>
/// Gets the address of the method which updates the list of available teleport locations.
/// </summary>
public IntPtr UpdateAetheryteList { get; private set; }
/// <summary>
/// Scan for and setup any configured address pointers.
/// </summary>
@ -109,6 +119,10 @@ namespace Dalamud.Game.ClientState
this.TargetManager = sig.GetStaticAddressFromSig("48 8B 05 ?? ?? ?? ?? 48 8D 0D ?? ?? ?? ?? FF 50 ?? 48 85 DB");
this.GamepadPoll = sig.ScanText("40 ?? 57 41 ?? 48 81 EC ?? ?? ?? ?? 44 0F ?? ?? ?? ?? ?? ?? ?? 48 8B");
this.Telepo = sig.GetStaticAddressFromSig("48 8D 0D ?? ?? ?? ?? 48 8B 12");
this.UpdateAetheryteList = sig.ScanText("E8 ?? ?? ?? ?? 48 89 46 68 4C 8D 45 50");
}
}
}

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@ -23,6 +23,7 @@ using Dalamud.Game.ClientState.Objects;
using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Game.ClientState.Party;
using Dalamud.Game.ClientState.Aetherytes;
using Dalamud.Game.Command;
using Dalamud.Game.Gui;
using Dalamud.Game.Gui.FlyText;
@ -156,6 +157,7 @@ namespace Dalamud.Interface.Internal.Windows
Configuration,
TaskSched,
Hook,
Aetherytes,
}
/// <inheritdoc/>
@ -335,6 +337,9 @@ namespace Dalamud.Interface.Internal.Windows
case DataKind.Hook:
this.DrawHook();
break;
case DataKind.Aetherytes:
this.DrawAetherytes();
break;
}
}
else
@ -1510,6 +1515,70 @@ namespace Dalamud.Interface.Internal.Windows
}
}
private void DrawAetherytes()
{
if (!ImGui.BeginTable("##aetheryteTable", 11, ImGuiTableFlags.ScrollY | ImGuiTableFlags.RowBg | ImGuiTableFlags.Borders))
return;
ImGui.TableSetupScrollFreeze(0, 1);
ImGui.TableSetupColumn("Idx", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("Name", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("ID", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("Zone", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("Ward", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("Plot", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("Sub", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("Gil", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("Fav", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("Shared", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("Appartment", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableHeadersRow();
var tpList = Service<AetheryteList>.Get();
for (var i = 0; i < tpList.Length; i++)
{
var info = tpList[i];
if (info == null)
continue;
ImGui.TableNextColumn(); // Idx
ImGui.TextUnformatted($"{i}");
ImGui.TableNextColumn(); // Name
ImGui.TextUnformatted($"{info.AetheryteData.GameData.PlaceName.Value?.Name}");
ImGui.TableNextColumn(); // ID
ImGui.TextUnformatted($"{info.AetheryteId}");
ImGui.TableNextColumn(); // Zone
ImGui.TextUnformatted($"{info.TerritoryId}");
ImGui.TableNextColumn(); // Ward
ImGui.TextUnformatted($"{info.Ward}");
ImGui.TableNextColumn(); // Plot
ImGui.TextUnformatted($"{info.Plot}");
ImGui.TableNextColumn(); // Sub
ImGui.TextUnformatted($"{info.SubIndex}");
ImGui.TableNextColumn(); // Gil
ImGui.TextUnformatted($"{info.GilCost}");
ImGui.TableNextColumn(); // Favourite
ImGui.TextUnformatted($"{info.IsFavourite}");
ImGui.TableNextColumn(); // Shared
ImGui.TextUnformatted($"{info.IsSharedHouse}");
ImGui.TableNextColumn(); // Appartment
ImGui.TextUnformatted($"{info.IsAppartment}");
}
ImGui.EndTable();
}
private async Task TestTaskInTaskDelay()
{
await Task.Delay(5000);

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using Dalamud.Game.ClientState.Aetherytes;
using Dalamud.Utility;
using ImGuiNET;
namespace Dalamud.Interface.Internal.Windows.SelfTest.AgingSteps
{
/// <summary>
/// Test setup for the Aetheryte List.
/// </summary>
internal class AetheryteListAgingStep : IAgingStep
{
private int index = 0;
/// <inheritdoc/>
public string Name => "Test AetheryteList";
/// <inheritdoc/>
public SelfTestStepResult RunStep()
{
var list = Service<AetheryteList>.Get();
ImGui.Text("Checking aetheryte list...");
if (this.index == list.Length - 1)
{
return SelfTestStepResult.Pass;
}
var aetheryte = list[this.index];
this.index++;
if (aetheryte == null)
{
return SelfTestStepResult.Waiting;
}
if (aetheryte.AetheryteId == 0)
{
return SelfTestStepResult.Fail;
}
Util.ShowObject(aetheryte);
return SelfTestStepResult.Waiting;
}
/// <inheritdoc/>
public void CleanUp()
{
// ignored
}
}
}

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@ -28,6 +28,7 @@ namespace Dalamud.Interface.Internal.Windows.SelfTest
new EnterTerritoryAgingStep(148, "Central Shroud"),
new ActorTableAgingStep(),
new FateTableAgingStep(),
new AetheryteListAgingStep(),
new ConditionAgingStep(),
new ToastAgingStep(),
new TargetAgingStep(),