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Merge pull request #152 from Bluefissure/fix-world-size
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commit
f3220d8661
2 changed files with 3 additions and 3 deletions
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@ -25,7 +25,7 @@ namespace Dalamud.Game.ClientState.Actors.Resolvers
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/// Set up the world resolver with the provided ID.
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/// </summary>
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/// <param name="id">The ID of the world.</param>
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public World(byte id, Dalamud dalamud) : base(dalamud) {
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public World(ushort id, Dalamud dalamud) : base(dalamud) {
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this.Id = id;
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}
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}
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@ -68,8 +68,8 @@ namespace Dalamud.Game.ClientState.Structs
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public byte[] CompanyTag;
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[FieldOffset(ActorOffsets.NameId)] public int NameId;
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[FieldOffset(ActorOffsets.CurrentWorld)] public byte CurrentWorld;
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[FieldOffset(ActorOffsets.HomeWorld)] public byte HomeWorld;
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[FieldOffset(ActorOffsets.CurrentWorld)] public ushort CurrentWorld;
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[FieldOffset(ActorOffsets.HomeWorld)] public ushort HomeWorld;
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[FieldOffset(ActorOffsets.CurrentHp)] public int CurrentHp;
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[FieldOffset(ActorOffsets.MaxHp)] public int MaxHp;
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[FieldOffset(ActorOffsets.CurrentMp)] public int CurrentMp;
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