Implement feature to use game resource fonts

This commit is contained in:
Soreepeong 2022-02-24 18:56:34 +09:00
parent b7c47b4c97
commit f3588dfe23
9 changed files with 1137 additions and 2 deletions

View file

@ -18,6 +18,7 @@ using Dalamud.Game.Network.Internal;
using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Hooking.Internal;
using Dalamud.Interface;
using Dalamud.Interface.GameFonts;
using Dalamud.Interface.Internal;
using Dalamud.IoC.Internal;
using Dalamud.Logging.Internal;
@ -191,6 +192,9 @@ namespace Dalamud
Service<InterfaceManager>.Set().Enable();
Log.Information("[T2] IM OK!");
Service<GameFontManager>.Set();
Log.Information("[T2] GFM OK!");
#pragma warning disable CS0618 // Type or member is obsolete
Service<SeStringManager>.Set();
#pragma warning restore CS0618 // Type or member is obsolete