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Implement feature to use game resource fonts
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9 changed files with 1137 additions and 2 deletions
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@ -18,6 +18,7 @@ using Dalamud.Game.Network.Internal;
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using Dalamud.Game.Text.SeStringHandling;
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using Dalamud.Hooking.Internal;
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using Dalamud.Interface;
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using Dalamud.Interface.GameFonts;
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using Dalamud.Interface.Internal;
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using Dalamud.IoC.Internal;
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using Dalamud.Logging.Internal;
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@ -191,6 +192,9 @@ namespace Dalamud
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Service<InterfaceManager>.Set().Enable();
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Log.Information("[T2] IM OK!");
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Service<GameFontManager>.Set();
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Log.Information("[T2] GFM OK!");
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#pragma warning disable CS0618 // Type or member is obsolete
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Service<SeStringManager>.Set();
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#pragma warning restore CS0618 // Type or member is obsolete
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